noinst_LIBRARIES = libSound.a
libSound_a_SOURCES = \
+ audioident.cxx audioident.hxx \
+ soundgenerator.cxx soundgenerator.hxx \
+ beacon.cxx beacon.hxx \
+ fg_fx.cxx fg_fx.hxx \
morse.cxx morse.hxx \
- soundmgr.cxx soundmgr.hxx
+ voice.cxx voice.hxx \
+ sample_queue.cxx sample_queue.hxx \
+ voiceplayer.cxx voiceplayer.hxx
-INCLUDES += -I$(top_srcdir) -I$(top_srcdir)/src
+INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src -I$(top_builddir) -I$(top_builddir)/src