]> git.mxchange.org Git - flightgear.git/blobdiff - src/Sound/audioident.cxx
Revive master sound enable switch.
[flightgear.git] / src / Sound / audioident.cxx
index 782526c9bf2048fbd732314cab863c8dafed6fb5..c205287f2e97720b7dbd64dfea75e6d95c936a2f 100644 (file)
@@ -21,6 +21,7 @@
 
 #include "audioident.hxx"
 #include <simgear/sg_inlines.h>
+#include <simgear/sound/sample_group.hxx>
 
 #include <Main/globals.hxx>
 #include <Sound/morse.hxx>
@@ -70,7 +71,15 @@ void AudioIdent::setVolumeNorm( double volumeNorm )
 
 void AudioIdent::setIdent( const std::string & ident, double volumeNorm )
 {
-    if( _ident == ident ) {
+    // Signal may flicker very frequently (due to our realistic newnavradio...).
+    // Avoid recreating identical sound samples all the time, instead turn off
+    // volume when signal is lost, and save the most recent sample.
+    if (ident.empty())
+        volumeNorm = 0;
+
+    if(( _ident == ident )||
+       (volumeNorm == 0))  // don't bother with sounds when volume is OFF anyway...
+    {
         if( false == _ident.empty() )
             setVolumeNorm( volumeNorm );
         return;
@@ -88,6 +97,7 @@ void AudioIdent::setIdent( const std::string & ident, double volumeNorm )
             sound->set_volume( volumeNorm );
             if (!_sgr->add( sound, _fx_name )) {
                 SG_LOG(SG_SOUND, SG_WARN, "Failed to add sound '" << _fx_name << "' for ident '" << ident << "'" );
+                delete sound;
                 return;
             }