ptr += INNER_DIT_LEN;
}
- inner = new FGSimpleSound( inner_buf, INNER_SIZE );
+ inner = new SGSimpleSound( inner_buf, INNER_SIZE );
// Make middle marker beacon sound
len= (int)(MIDDLE_DIT_LEN / 2.0 );
ptr += MIDDLE_DIT_LEN;
memcpy( ptr, middle_dah, MIDDLE_DAH_LEN );
- middle = new FGSimpleSound( middle_buf, MIDDLE_SIZE );
+ middle = new SGSimpleSound( middle_buf, MIDDLE_SIZE );
// Make outer marker beacon sound
len= (int)(OUTER_DAH_LEN * 3.0 / 4.0 );
ptr += OUTER_DAH_LEN;
memcpy( ptr, outer_dah, OUTER_DAH_LEN );
- outer = new FGSimpleSound( outer_buf, OUTER_SIZE );
+ outer = new SGSimpleSound( outer_buf, OUTER_SIZE );
return true;
}