#include "fg_fx.hxx"
#include <Main/fg_props.hxx>
+#include <Main/globals.hxx>
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/sound/soundmgr_openal.hxx>
#include <simgear/sound/xmlsound.hxx>
-FGFX::FGFX ( SGSoundMgr *smgr, const string &refname, SGPropertyNode *props ) :
+FGFX::FGFX ( const std::string &refname, SGPropertyNode *props ) :
_props( props )
{
if (!props) {
+ _is_aimodel = false;
_props = globals->get_props();
_enabled = fgGetNode("/sim/sound/effects/enabled", true);
_volume = fgGetNode("/sim/sound/effects/volume", true);
} else {
+ _is_aimodel = true;
_enabled = _props->getNode("/sim/sound/aimodels/enabled", true);
_enabled->setBoolValue(fgGetBool("/sim/sound/effects/enabled"));
_volume = _props->getNode("/sim/sound/aimodels/volume", true);
_volume->setFloatValue(fgGetFloat("/sim/sound/effects/volume"));
-_volume->setFloatValue(0.1f);
}
_avionics_enabled = _props->getNode("sim/sound/avionics/enabled", true);
_avionics_ext = _props->getNode("sim/sound/avionics/external-view", true);
_internal = _props->getNode("sim/current-view/internal", true);
+ SGSoundMgr *smgr = globals->get_soundmgr();
+ if (!smgr) {
+ return;
+ }
+
SGSampleGroup::_smgr = smgr;
SGSampleGroup::_refname = refname;
SGSampleGroup::_smgr->add(this, refname);
- if (_avionics_enabled->getBoolValue())
+ if (!_is_aimodel)
{
_avionics = _smgr->find("avionics", true);
_avionics->tie_to_listener();
void
FGFX::init()
{
+ if (!_smgr) {
+ return;
+ }
+
SGPropertyNode *node = _props->getNode("sim/sound", true);
- string path_str = node->getStringValue("path");
+ std::string path_str = node->getStringValue("path");
if (path_str.empty()) {
SG_LOG(SG_SOUND, SG_ALERT, "No path in sim/sound/path");
return;
}
SGPath path = globals->resolve_aircraft_path(path_str);
+ if (path.isNull())
+ {
+ SG_LOG(SG_SOUND, SG_ALERT,
+ "File not found: '" << path_str);
+ return;
+ }
SG_LOG(SG_SOUND, SG_INFO, "Reading sound " << node->getName()
<< " from " << path.str());
node = root.getNode("fx");
if(node) {
for (int i = 0; i < node->nChildren(); ++i) {
- SGXmlSound *sound = new SGXmlSound();
+ SGXmlSound *soundfx = new SGXmlSound();
try {
-// sound->init(globals->get_props(), node->getChild(i), this,
- sound->init(_props, node->getChild(i), this,
- _avionics, path.dir());
- _sound.push_back(sound);
+ soundfx->init( _props, node->getChild(i), this, _avionics,
+ path.dir() );
+ _sound.push_back( soundfx );
} catch ( sg_exception &e ) {
SG_LOG(SG_SOUND, SG_ALERT, e.getFormattedMessage());
- delete sound;
+ delete soundfx;
}
}
}
void
FGFX::update (double dt)
{
- bool active = _avionics_ext->getBoolValue() ||
- _internal->getBoolValue();
-
- if (_avionics_enabled->getBoolValue()) {
- if (!_avionics) {
- _avionics = _smgr->find("avionics", true);
- _avionics->tie_to_listener();
- }
-
- if ( active )
- _avionics->resume(); // no-op if already in resumed state
- else
- _avionics->suspend();
- _avionics->set_volume( _avionics_volume->getFloatValue() );
+ if (!_smgr) {
+ return;
}
-
+
if ( _enabled->getBoolValue() ) {
+ if ( _avionics_enabled->getBoolValue())
+ {
+ if (_avionics_ext->getBoolValue() || _internal->getBoolValue()) {
+ // avionics sound is enabled
+ _avionics->resume(); // no-op if already in resumed state
+ _avionics->set_volume( _avionics_volume->getFloatValue() );
+ }
+ else
+ _avionics->suspend();
+ }
+
set_volume( _volume->getDoubleValue() );
resume();