SGSampleGroup::_refname = refname;
SGSampleGroup::_smgr->add(this, refname);
- if (_avionics_enabled->getBoolValue())
+ if (!_is_aimodel)
{
_avionics = _smgr->find("avionics", true);
_avionics->tie_to_listener();
void
FGFX::update (double dt)
{
- bool active = _avionics_ext->getBoolValue() ||
- _internal->getBoolValue();
-
- if (_avionics_enabled->getBoolValue()) {
- if (!_avionics) {
- _avionics = _smgr->find("avionics", true);
- _avionics->tie_to_listener();
+ if ( _enabled->getBoolValue() ) {
+ if ( _avionics_enabled->getBoolValue())
+ {
+ if (_avionics_ext->getBoolValue() || _internal->getBoolValue()) {
+ // avionics sound is enabled
+ _avionics->resume(); // no-op if already in resumed state
+ _avionics->set_volume( _avionics_volume->getFloatValue() );
+ }
+ else
+ _avionics->suspend();
}
- if ( active )
- _avionics->resume(); // no-op if already in resumed state
- else
- _avionics->suspend();
- _avionics->set_volume( _avionics_volume->getFloatValue() );
- }
-
- if ( _enabled->getBoolValue() ) {
set_volume( _volume->getDoubleValue() );
resume();