_enabled( fgGetNode("/sim/sound/effects/enabled", true) ),
_volume( fgGetNode("/sim/sound/effects/volume", true) ),
_avionics_enabled( fgGetNode("/sim/sound/avionics/enabled", true) ),
- _avionics_volume( fgGetNode("/sim/sound/avionics/volume", true) )
+ _avionics_volume( fgGetNode("/sim/sound/avionics/volume", true) ),
+ _avionics_external( fgGetNode("/sim/sound/avionics/external-view", true) ),
+ _internal( fgGetNode("/sim/current-view/internal", true) )
{
SGSampleGroup::_smgr = smgr;
SGSampleGroup::_refname = refname;
SGPropertyNode *node = fgGetNode("/sim/sound", true);
string path_str = node->getStringValue("path");
- SGPath path( globals->get_fg_root() );
if (path_str.empty()) {
SG_LOG(SG_GENERAL, SG_ALERT, "No path in /sim/sound/path");
return;
}
-
- path.append(path_str.c_str());
+
+ SGPath path = globals->resolve_aircraft_path(path_str);
SG_LOG(SG_GENERAL, SG_INFO, "Reading sound " << node->getName()
<< " from " << path.str());
try {
sound->init(globals->get_props(), node->getChild(i), this,
- _avionics, globals->get_fg_root());
+ _avionics, path.dir());
_sound.push_back(sound);
} catch ( sg_exception &e ) {
void
FGFX::reinit()
{
+ for ( unsigned int i = 0; i < _sound.size(); i++ ) {
+ delete _sound[i];
+ }
_sound.clear();
init();
};
void
FGFX::update (double dt)
{
- if ( _avionics_enabled->getBoolValue() )
+ bool active = _avionics_external->getBoolValue() ||
+ _internal->getBoolValue();
+
+ if ( active && _avionics_enabled->getBoolValue() )
_avionics->resume(); // no-op if already in resumed state
else
_avionics->suspend();
- _avionics->set_volume( _avionics_volume->getDoubleValue() );
-
+ _avionics->set_volume( _avionics_volume->getFloatValue() );
if ( _enabled->getBoolValue() ) {
set_volume( _volume->getDoubleValue() );