public:
- FGFX ( SGSoundMgr *smgr, const string &refname, SGPropertyNode *props = 0 );
+ FGFX ( const std::string &refname, SGPropertyNode *props = 0 );
virtual ~FGFX ();
virtual void init ();
virtual void reinit ();
virtual void update (double dt);
+ void unbind();
private: