public:
- FGFX ( SGSoundMgr *smgr, const string &refname );
+ FGFX ( SGSoundMgr *smgr, const string &refname, SGPropertyNode *props = 0 );
virtual ~FGFX ();
virtual void init ();
private:
+ bool _is_aimodel;
SGSharedPtr<SGSampleGroup> _avionics;
std::vector<SGXmlSound *> _sound;
+ SGPropertyNode_ptr _props;
SGPropertyNode_ptr _enabled;
SGPropertyNode_ptr _volume;
SGPropertyNode_ptr _avionics_enabled;
SGPropertyNode_ptr _avionics_volume;
- SGPropertyNode_ptr _avionics_external;
+ SGPropertyNode_ptr _avionics_ext;
SGPropertyNode_ptr _internal;
};