]> git.mxchange.org Git - flightgear.git/blobdiff - src/Sound/fg_fx.hxx
Make the sound-manager optional in a few places.
[flightgear.git] / src / Sound / fg_fx.hxx
index f28d3677beeb9bded9cf75c587dcaabc8bcf4a63..7d5132dd9e2a9c85a80fc4ba97f423b03ddab104 100644 (file)
@@ -29,6 +29,7 @@
 #include <vector>
 
 #include <simgear/structure/subsystem_mgr.hxx>
+#include <simgear/props/props.hxx>
 #include <simgear/sound/sample_group.hxx>
 
 class SGXmlSound;
@@ -48,7 +49,7 @@ class FGFX : public SGSampleGroup
 
 public:
 
-    FGFX ( SGSoundMgr *smgr, const string &refname );
+    FGFX ( const std::string &refname, SGPropertyNode *props = 0 );
     virtual ~FGFX ();
 
     virtual void init ();
@@ -57,14 +58,17 @@ public:
 
 private:
 
+    bool _is_aimodel;
     SGSharedPtr<SGSampleGroup> _avionics;
     std::vector<SGXmlSound *> _sound;
 
-    bool last_enabled;
-    double last_volume;
-
+    SGPropertyNode_ptr _props;
     SGPropertyNode_ptr _enabled;
     SGPropertyNode_ptr _volume;
+    SGPropertyNode_ptr _avionics_enabled;
+    SGPropertyNode_ptr _avionics_volume;
+    SGPropertyNode_ptr _avionics_ext;
+    SGPropertyNode_ptr _internal;
 };