]> git.mxchange.org Git - flightgear.git/blobdiff - src/Sound/morse.hxx
Moved some of the low level scene graph construction code over to simgear.
[flightgear.git] / src / Sound / morse.hxx
index 1fcb482cdea30e092c5cb900d091818c8c46428b..6166e747586ebe40dc4c383671bc0af5e3b8e2a2 100644 (file)
 #endif
 
 #include <simgear/compiler.h>
+#include <simgear/sound/soundmgr.hxx>
 
 #include <plib/sl.h>
 #include <plib/sm.h>
 
-#include "soundmgr.hxx"
-
 
 // Quoting from http://www.kluft.com/~ikluft/ham/morse-intro.html by
 // Ian Kluft KO6YQ <ikluft@kluft.com>
@@ -124,8 +123,8 @@ public:
     // allocate and initialize sound samples
     bool init();
 
-    // make a FGSimpleSound morse code transmission for the specified string
-    FGSimpleSound *make_ident( const string& id,
+    // make a SimpleSound morse code transmission for the specified string
+    SGSimpleSound *make_ident( const string& id,
                               const int freq = LO_FREQUENCY );
 };