//
// Written by Curtis Olson, started March 2001.
//
-// Copyright (C) 2001 Curtis L. Olson - curt@flightgear.org
+// Copyright (C) 2001 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#endif
#include <simgear/compiler.h>
-
-#include <plib/sl.h>
-#include <plib/sm.h>
-
-#include "soundmgr.hxx"
+#include <simgear/sound/soundmgr_openal.hxx>
// Quoting from http://www.kluft.com/~ikluft/ham/morse-intro.html by
static const char DIT = '1';
static const char DA = '2';
static const char DAH = '2';
-static const char end = '0';
+static const char END = '0';
-static const int BYTES_PER_SECOND = 8000;
-static const int BEAT_LENGTH = 240; // milleseconds (5 wpm)
-// static const int BEAT_LENGTH = 92; // milleseconds (13 wpm)
+static const int BYTES_PER_SECOND = 22050;
+// static const int BEAT_LENGTH = 240; // milleseconds (5 wpm)
+static const int BEAT_LENGTH = 92; // milleseconds (13 wpm)
static const int TRANSITION_BYTES = (int)(0.005 * BYTES_PER_SECOND);
static const int COUNT_SIZE = BYTES_PER_SECOND * BEAT_LENGTH / 1000;
static const int DIT_SIZE = 2 * COUNT_SIZE; // 2 counts
// allocate and initialize sound samples
bool init();
- // make a FGSimpleSound morse code transmission for the specified string
- FGSimpleSound *make_ident( const string& id,
- const int freq = LO_FREQUENCY );
+ // make a SimpleSound morse code transmission for the specified string
+ SGSoundSample *make_ident( const string& id,
+ const int freq = LO_FREQUENCY );
};
+/**
+ * \relates FGMorse
+ * Make a tone of specified freq and total_len with trans_len ramp in
+ * and out and only the first len bytes with sound, the rest with
+ * silence.
+ * @param buf unsigned char pointer to sound buffer
+ * @param freq desired frequency of tone
+ * @param len length of tone within sound
+ * @param total_len total length of sound (anything more than len is padded
+ * with silence.
+ * @param trans_len length of ramp up and ramp down to avoid audio "pop"
+ */
+void make_tone( unsigned char *buf, int freq,
+ int len, int total_len, int trans_len );
+
#endif // _MORSE_HXX