#include <queue>
#include <simgear/structure/subsystem_mgr.hxx>
+#include <simgear/props/props.hxx>
#include <simgear/sound/sample_group.hxx>
class SGSoundSample;
*
* This modules maintains a queue of 'message' audio files. These
* are played sequentially with no overlap until the queue is finished.
- * This second mechanims is useful for things like tutorial messages or
- * background atc chatter.
+ * This second mechanisms is useful for things like tutorial messages or
+ * background ATC chatter.
*/
class FGSampleQueue : public SGSampleGroup
{