#include <stdio.h>
#include <string.h>
#include <assert.h>
-#include <math.h>
+#include <cmath>
#include <string>
#include <sstream>
void
FGVoicePlayer::init ()
{
- SGSoundMgr *smgr = globals->get_soundmgr();
+ SGSoundMgr *smgr = globals->get_subsystem<SGSoundMgr>();
_sgr = smgr->find("avionics", true);
_sgr->tie_to_listener();
speaker.update_configuration();