#endif
#include <GL/glut.h>
-#include <simgear/xgl/xgl.h>
+#include <GL/gl.h>
#include <plib/sg.h> // plib include
class fgLIGHT {
// Lighting look up tables (based on sun angle with local horizon)
- fgINTERPTABLE *ambient_tbl;
- fgINTERPTABLE *diffuse_tbl;
- fgINTERPTABLE *sky_tbl;
+ SGInterpTable *ambient_tbl;
+ SGInterpTable *diffuse_tbl;
+ SGInterpTable *sky_tbl;
public: