#include <simgear/math/polar3d.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/math/vector.hxx>
+#include <simgear/timing/sg_time.hxx>
#include <Main/globals.hxx>
#include <Main/viewer.hxx>
Point3D vp( v->get_view_pos()[0],
v->get_view_pos()[1],
v->get_view_pos()[2] );
- rel_sunpos = l->fg_sunpos - ( vp + scenery.get_center() );
+ rel_sunpos = l->fg_sunpos - ( vp + globals->get_scenery()->get_center() );
sgSetVec3( to_sun, rel_sunpos.x(), rel_sunpos.y(), rel_sunpos.z() );
// printf( "Vector to sun = %.2f %.2f %.2f\n",
// v->to_sun[0], v->to_sun[1], v->to_sun[2]);