#include <simgear/structure/OSGVersion.hxx>
#include <simgear/scene/material/EffectCullVisitor.hxx>
#include <simgear/scene/util/RenderConstants.hxx>
-#include <simgear/scene/tgdb/userdata.hxx>
#include <algorithm>
#include <cstring>
void CameraInfo::setMatrices(osg::Camera* c)
{
view->set( c->getViewMatrix() );
- viewInverse->set( osg::Matrix::inverse( c->getViewMatrix() ) );
+ osg::Matrixd vi = c->getInverseViewMatrix();
+ viewInverse->set( vi );
projInverse->set( osg::Matrix::inverse( c->getProjectionMatrix() ) );
+ osg::Vec4d pos = osg::Vec4d(0., 0., 0., 1.) * vi;
+ worldPosCart->set( osg::Vec3f( pos.x(), pos.y(), pos.z() ) );
+ SGGeod pos2 = SGGeod::fromCart( SGVec3d( pos.x(), pos.y(), pos.z() ) );
+ worldPosGeod->set( osg::Vec3f( pos2.getLongitudeRad(), pos2.getLatitudeRad(), pos2.getElevationM() ) );
}
void CameraGroup::update(const osg::Vec3d& position,
camera->setInheritanceMask(CullSettings::ALL_VARIABLES
& ~(CullSettings::CULL_MASK
| CullSettings::CULLING_MODE
-#if defined(HAVE_CULLSETTINGS_CLEAR_MASK)
| CullSettings::CLEAR_MASK
-#endif
));
osg::Matrix vOff;
camera->setInheritanceMask(CullSettings::ALL_VARIABLES
& ~(CullSettings::COMPUTE_NEAR_FAR_MODE
| CullSettings::CULLING_MODE
-#if defined(HAVE_CULLSETTINGS_CLEAR_MASK)
| CullSettings::CLEAR_MASK
-#endif
));
camera->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
camera->setCullingMode(osg::CullSettings::NO_CULLING);
CameraGroup* CameraGroup::buildCameraGroup(osgViewer::Viewer* viewer,
SGPropertyNode* gnode)
{
- sgUserDataInit( globals->get_props() );
-
CameraGroup* cgroup = new CameraGroup(viewer);
for (int i = 0; i < gnode->nChildren(); ++i) {
SGPropertyNode* pNode = gnode->getChild(i);