_print = fgGetNode("/sim/rendering/print-statistics", true);
}
+void FGEventHandler::reset()
+{
+ _display = fgGetNode("/sim/rendering/on-screen-statistics", true);
+ _print = fgGetNode("/sim/rendering/print-statistics", true);
+ statsHandler->reset();
+}
+
namespace
{
// Translate OSG modifier mask to FG modifier mask.