]> git.mxchange.org Git - flightgear.git/blobdiff - src/Viewer/renderer.cxx
Prepare and implement reinit methods for instruments
[flightgear.git] / src / Viewer / renderer.cxx
index 1aebc3525d768797c595bdc2ec469ffb28136935..24f3f1d1894b0f12454c76745fee55df338b150c 100644 (file)
@@ -74,6 +74,7 @@
 #include <simgear/scene/model/animation.hxx>
 #include <simgear/scene/model/placement.hxx>
 #include <simgear/scene/sky/sky.hxx>
+#include <simgear/scene/util/DeletionManager.hxx>
 #include <simgear/scene/util/SGUpdateVisitor.hxx>
 #include <simgear/scene/util/RenderConstants.hxx>
 #include <simgear/scene/util/SGSceneUserData.hxx>
@@ -1187,18 +1188,18 @@ FGRenderer::buildDeferredFullscreenCamera( flightgear::CameraInfo* info, osg::Gr
 }
 
 void
-FGRenderer::buildDeferredDisplayCamera( osg::Camera* camera, flightgear::CameraInfo* info, const std::string& name, osg::GraphicsContext* gc )
+FGRenderer::buildDeferredDisplayCamera( osg::Camera* camera, flightgear::CameraInfo* info, const FGRenderingPipeline::Stage* stage, osg::GraphicsContext* gc )
 {
     camera->setName( "DisplayC" );
-    camera->setCullCallback( new FGDeferredRenderingCameraCullCallback( name, info ) );
+    camera->setCullCallback( new FGDeferredRenderingCameraCullCallback( stage->name, info ) );
     camera->setReferenceFrame(Transform::ABSOLUTE_RF);
     camera->setAllowEventFocus(false);
     osg::Geometry* g = osg::createTexturedQuadGeometry( osg::Vec3(-1.,-1.,0.), osg::Vec3(2.,0.,0.), osg::Vec3(0.,2.,0.) );
     g->setUseDisplayList(false); //DEBUG
     simgear::EffectGeode* eg = new simgear::EffectGeode;
-    simgear::Effect* effect = simgear::makeEffect("Effects/display", true);
+    simgear::Effect* effect = simgear::makeEffect(stage->effect, true);
     if (!effect) {
-        SG_LOG(SG_VIEW, SG_ALERT, "Effects/display not found");
+        SG_LOG(SG_VIEW, SG_ALERT, stage->effect + " not found");
         return;
     }
     eg->setEffect(effect);
@@ -1210,6 +1211,25 @@ FGRenderer::buildDeferredDisplayCamera( osg::Camera* camera, flightgear::CameraI
 
     osg::StateSet* ss = camera->getOrCreateStateSet();
     ss->addUniform( _depthInColor );
+    ss->addUniform( info->projInverse );
+    ss->addUniform( info->viewInverse );
+    ss->addUniform( info->view );
+    ss->addUniform( info->bufferSize );
+    ss->addUniform( info->worldPosCart );
+    ss->addUniform( info->worldPosGeod );
+    ss->addUniform( info->shadowMatrix[0] );
+    ss->addUniform( info->shadowMatrix[1] );
+    ss->addUniform( info->shadowMatrix[2] );
+    ss->addUniform( info->shadowMatrix[3] );
+    ss->addUniform( _ambientFactor );
+    ss->addUniform( _sunDiffuse );
+    ss->addUniform( _sunSpecular );
+    ss->addUniform( _sunDirection );
+    ss->addUniform( _planes );
+    ss->addUniform( _shadowNumber );
+    ss->addUniform( _shadowDistances );
+    ss->addUniform( _fogColor );
+    ss->addUniform( _fogDensity );
 }
 
 void
@@ -1236,7 +1256,7 @@ FGRenderer::buildStage(CameraInfo* info,
         camera = buildDeferredFullscreenCamera(info, gc, stage);
     else if (stage->type == "display") {
         camera = mainCamera;
-        buildDeferredDisplayCamera(camera, info, stage->name, gc);
+        buildDeferredDisplayCamera(camera, info, stage, gc);
     } else
         throw sg_exception("Stage type is not supported");
 
@@ -1255,6 +1275,8 @@ osg::Node*
 FGRenderer::buildLightingSkyCloudsPass(FGRenderingPipeline::Pass* pass)
 {
     Group* group = new Group;
+    StateSet* ss = group->getOrCreateStateSet();
+    ss->setAttributeAndModes( new osg::ColorMask( true, true, true, false ), osg::StateAttribute::ON );
     group->addChild( _sky->getPreRoot() );
     group->addChild( _sky->getCloudRoot() );
     return group;
@@ -1267,6 +1289,8 @@ FGRenderer::buildLightingLightsPass(CameraInfo* info, FGRenderingPipeline::Pass*
     StateSet* ss = lightCam->getOrCreateStateSet();
     ss->addUniform( _planes );
     ss->addUniform( info->bufferSize );
+    ss->addUniform( _fogColor );
+    ss->addUniform( _fogDensity );
     lightCam->setName( "LightCamera" );
     lightCam->setClearMask(0);
     lightCam->setAllowEventFocus(false);
@@ -1503,7 +1527,9 @@ FGRenderer::setupView( void )
     stateSet = mRealRoot->getOrCreateStateSet();
     stateSet->setAttributeAndModes(new osg::Program, osg::StateAttribute::ON);
 
-       mDeferredRealRoot->addChild( mRealRoot.get() );
+    mDeferredRealRoot->addChild( mRealRoot.get() );
+
+    DeletionManager::install(mRealRoot.get());
 }
                                     
 // Update all Visuals (redraws anything graphics related)