#endif
#include <GL/glut.h>
-#include <XGL/xgl.h>
+#include <GL/gl.h>
#include <math.h>
+#include <simgear/debug/logstream.hxx>
+#include <simgear/math/sg_random.h>
+
#include <Aircraft/aircraft.hxx>
-#include <Debug/logstream.hxx>
-#include <Math/fg_random.h>
#include <Weather/weather.hxx>
// Initialize the weather modeling subsystem
void FGWeather::Init( ) {
- FG_LOG( FG_GENERAL, FG_INFO, "Initializing weather subsystem");
+ SG_LOG( SG_GENERAL, SG_INFO, "Initializing weather subsystem");
// Configure some wind
// FG_V_north_airmass = 15; // ft/s =~ 10mph