# include <windows.h>
#endif
-#include <iostream>
+#include STL_IOSTREAM
#include <vector>
#include <map>
#include "FGCloudItem.h"
#include "FGSnowRain.h"
-FG_USING_STD(vector);
-FG_USING_STD(map);
-FG_USING_NAMESPACE(std);
+SG_USING_STD(vector);
+SG_USING_STD(map);
+SG_USING_NAMESPACE(std);
/****************************************************************************/
/* FOREWARD DEFINITIONS */