libWeatherCM_a_SOURCES = \
FGAirPressureItem.cpp FGAirPressureItem.h \
FGCloud.h FGCloudItem.cpp FGCloudItem.h \
- FGGlobalWeatherDatabase.cpp FGGlobalWeatherDatabase.h \
FGLocalWeatherDatabase.cpp FGLocalWeatherDatabase.h \
- FGMicroWeather.cpp FGMicroWeather.h \
FGPhysicalProperties.cpp FGPhysicalProperties.h \
+ FGPhysicalProperties_bind.cpp \
FGPhysicalProperty.cpp FGPhysicalProperty.h \
FGSnowRain.h \
FGTemperatureItem.cpp FGTemperatureItem.h \
+ FGThunderstorm.cpp FGThunderstorm.h \
FGTurbulenceItem.cpp FGTurbulenceItem.h \
FGVaporPressureItem.cpp FGVaporPressureItem.h \
- FGVoronoi.cpp FGVoronoi.h \
FGWeatherDefs.h FGWeatherFeature.h FGWeatherUtils.h \
- FGWindItem.cpp FGWindItem.h
+ FGWeatherParse.cpp FGWeatherParse.h \
+ FGWeatherVectorWrap.h \
+ FGWindItem.cpp FGWindItem.h \
+ linintp2.cpp linintp2.h \
+ sphrintp.cpp sphrintp.h
-INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Simulator
+INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src