if (game.canContinue > 1)
{
Widget *widget = engine.getWidgetByName("gameOverNo");
- snprintf(widget->label, sizeof widget->label, "%s (%d)", widget->label, game.canContinue);
+ char postfix[100];
+ snprintf(postfix, sizeof postfix, " (%d)", game.canContinue);
+ strncat(widget->label, postfix, sizeof widget->label);
}
while (true)