Widget *widget = engine.getWidgetByName("gameOverNo");
char postfix[100];
snprintf(postfix, sizeof postfix, " (%d)", game.canContinue);
- strncat(widget->label, postfix, sizeof widget->label);
+ strlcat(widget->label, postfix, sizeof widget->label);
}
while (true)
#if DEBUG
Uint32 now;
char fps[10];
- strncpy(fps, "fps", sizeof fps);
+ strlcpy(fps, "fps", sizeof fps);
#endif
engine.messageTime = -1;