// Collisions for Panel Buttons
if ((showMIAs) || (showStats))
{
- // SDLK_LCTRL is the "fire" button.
+ // SDL_SCANCODE_LCTRL is the "fire" button.
if (engine.mouseLeft || config.isControl(CONTROL::FIRE))
{
if (Collision::collision(engine.getMouseX(), engine.getMouseY(), 1, 1, 270, 310, 32, 32))