//
int initMedalService(void *data)
{
+ (void)data;
+
SDL_mutexP(medalServer.lock);
char connectMessage[1024];
}
// Increase the size of the window if we have large desktop resolutions
- SDL_DisplayMode displayMode{0};
+ SDL_DisplayMode displayMode = {};
SDL_GetDesktopDisplayMode(0, &displayMode);
int w = graphics.screen->w;
int h = graphics.screen->h;
}
SDL_ShowCursor(SDL_DISABLE);
- SDL_EventState(SDL_MOUSEMOTION, SDL_DISABLE);
graphics.registerEngine(&engine);
graphics.mapColors();
debug(("Loading Fonts...\n"));
#if USEPAK
-
- char tempPath[PATH_MAX];
- snprintf(tempPath, sizeof tempPath, "%sfont.ttf", engine.userHomeDirectory);
- remove(tempPath);
-
if (!engine.unpack("data/vera.ttf", PAK_FONT))
{
engine.reportFontFailure();
}
#endif
- debug(("Trying to load correct font pixel sizes using a really half arsed routine!\n"));
- debug(("If it crashes then you'll know why!\n"));
-
- graphics.loadFont(0, "data/vera.ttf", 7);
- graphics.loadFont(1, "data/vera.ttf", 9);
- graphics.loadFont(2, "data/vera.ttf", 11);
- graphics.loadFont(3, "data/vera.ttf", 13);
- graphics.loadFont(4, "data/vera.ttf", 15);
-
+ graphics.loadFont(0, "data/vera.ttf", 12);
+ graphics.loadFont(1, "data/vera.ttf", 15);
+ graphics.loadFont(2, "data/vera.ttf", 19);
+ graphics.loadFont(3, "data/vera.ttf", 23);
+ graphics.loadFont(4, "data/vera.ttf", 24);
+
debug(("Font sizes all loaded!!\n"));
audio.loadSound(SND_CHEAT, "sound/Lock And Load!!!");
graphics.license[1] = graphics.loadImage("gfx/main/cc-by-sa.png", true);
SDL_Surface *device = graphics.loadImage("gfx/main/alienDevice.png");
-
+ SDL_SetWindowIcon(graphics.window, device);
SDL_FreeSurface(device);
if (strstr(engine.userHomeDirectory, "/root"))