]> git.mxchange.org Git - quix0rs-blobwars.git/blobdiff - src/main.cpp
Use DEBUG instead of USEPAK to enable debugging code.
[quix0rs-blobwars.git] / src / main.cpp
index 00bdcf9457d665cbc277b66bf524d455f00d74e2..231f643a6670558641c2d0f6defda9efa6f8af71 100644 (file)
@@ -94,7 +94,7 @@ void showVersion()
        printf("Blob Wars, Episode I - Metal Blob Solid (Version %.2f, Release %d)\n", VERSION, RELEASE);
        printf("Copyright (C) 2004 Parallel Realities\n");
        printf("Licensed under the GNU General Public License (GPL)\n\n");
-       exit(0);
+//     exit(0);
 }
 
 int main(int argc, char *argv[])
@@ -126,8 +126,8 @@ int main(int argc, char *argv[])
                else if (strcmp(argv[i], "-mono") == 0) engine.useAudio = 1;
                else if (strcmp(argv[i], "-version") == 0) showVersion();
                else if (strcmp(argv[i], "--help") == 0) showHelp();
-               else if (strcmp(argv[i], "-record") == 0) {recordMode = REPLAY_MODE::RECORD; strcpy(replayData.filename, argv[++i]);}
-               else if (strcmp(argv[i], "-playback") == 0) {recordMode = REPLAY_MODE::PLAYBACK; strcpy(replayData.filename, argv[++i]);}
+               else if (strcmp(argv[i], "-record") == 0) {recordMode = REPLAY_MODE::RECORD; strncpy(replayData.filename, argv[++i], sizeof replayData.filename);}
+               else if (strcmp(argv[i], "-playback") == 0) {recordMode = REPLAY_MODE::PLAYBACK; strncpy(replayData.filename, argv[++i], sizeof replayData.filename);}
                else if (strcmp(argv[i], "-map") == 0) {game.setMapName(argv[++i]); requiredSection = SECTION_GAME;}
                else if (strcmp(argv[i], "-listmaps") == 0) listMaps();
                
@@ -148,7 +148,7 @@ int main(int argc, char *argv[])
                        
                case REPLAY_MODE::RECORD:
                        requiredSection = SECTION_GAME;
-                       strcpy(replayData.header.map, game.mapName);
+                       strncpy(replayData.header.map, game.mapName, sizeof replayData.header.map);
                        replayData.header.skill = game.skill = 3;
                        replayData.setMode(REPLAY_MODE::RECORD);
                        break;