]> git.mxchange.org Git - quix0rs-blobwars.git/blobdiff - src/player.cpp
Coalesce printf() statements in main.cpp, make them translatable.
[quix0rs-blobwars.git] / src / player.cpp
index 34aeaa8478bd9f3a342f764f94d67cb312848aba..8a0c36fd4f0a657027b099ac4a769c6c8f0fcf46 100644 (file)
@@ -68,7 +68,7 @@ void presentPlayerMedal(const char *tname)
        char *data = new char[128];
        strlcpy(data, tname, 128);
        
-       SDL_Thread *thread = SDL_CreateThread(medalWorker, (void*)data);
+       SDL_Thread *thread = SDL_CreateThread(medalWorker, "MedalWorker", (void*)data);
        
        if (thread == NULL)
        {
@@ -430,15 +430,15 @@ void doPlayer()
        }
        
        #if DEBUG
-       if (engine.keyState[SDLK_1])
+       if (engine.keyState[SDL_SCANCODE_1])
                player.currentWeapon = &weapon[WP_PISTOL];
-       else if (engine.keyState[SDLK_2])
+       else if (engine.keyState[SDL_SCANCODE_2])
                player.currentWeapon = &weapon[WP_MACHINEGUN];
-       else if (engine.keyState[SDLK_3])
+       else if (engine.keyState[SDL_SCANCODE_3])
                player.currentWeapon = &weapon[WP_GRENADES];
-       else if (engine.keyState[SDLK_4])
+       else if (engine.keyState[SDL_SCANCODE_4])
                player.currentWeapon = &weapon[WP_LASER];
-       else if (engine.keyState[SDLK_5])
+       else if (engine.keyState[SDL_SCANCODE_5])
                player.currentWeapon = &weapon[WP_SPREAD];
        #endif