int i = 0;
int numberOfCredits = 0;
int pos1 = 0, pos2 = 0, size = 0;
- float *y;
+ float *y, deviceY;
SDL_Surface *backdrop = graphics.quickSprite("CreditsBackGround", graphics.loadImage("gfx/main/creditsBack.png"));
y[i] = pos1;
+ if (pos2 == 220)
+ deviceY = pos1 - 50;
+
graphics.setFontSize(size);
credit[i] = graphics.quickSprite("credit", graphics.getString(string, true));
}
SDL_Surface *device = graphics.quickSprite("credit", graphics.loadImage("gfx/main/creditsDevice.png"));
- float deviceY = y[numberOfCredits - 7] - 50;
+
+ if (!deviceY)
+ deviceY = y[numberOfCredits - 7] - 50;
audio.loadMusic("music/credits");
audio.playMusic();