snprintf(v, sizeof v, _("Version %s"), STRINGIFY_VALUE(VERSION));
SDL_Surface *version = graphics.quickSprite("Version", graphics.getString(v, true));
- SDL_SetAlpha(title, SDL_SRCALPHA|SDL_RLEACCEL, 0);
+ SDL_SetSurfaceAlphaMod(title, 0);
audio.loadMusic("music/title");
graphics.loadBackground("gfx/main/CircuitBoard.jpg");
- SDL_SetAlpha(graphics.background, SDL_SRCALPHA|SDL_RLEACCEL, 0);
+ SDL_SetSurfaceAlphaMod(graphics.background, 0);
int startNewGame, options, quit, help, easy, normal, hard, extreme, back, practice;
int load, cont, save[5], slot[6];
engine.clearInput();
backAlpha = 255;
titleAlpha = 255;
- SDL_SetAlpha(graphics.background, SDL_SRCALPHA|SDL_RLEACCEL, (int)backAlpha);
- SDL_SetAlpha(title, SDL_SRCALPHA|SDL_RLEACCEL, (int)titleAlpha);
+ SDL_SetSurfaceAlphaMod(graphics.background, backAlpha);
+ SDL_SetSurfaceAlphaMod(title, titleAlpha);
}
}
if (backAlpha < 255)
{
backAlpha++;
- SDL_SetAlpha(graphics.background, SDL_SRCALPHA|SDL_RLEACCEL, (int)backAlpha);
+ SDL_SetSurfaceAlphaMod(graphics.background, backAlpha);
}
}
if (titleAlpha < 255)
{
titleAlpha++;
- SDL_SetAlpha(title, SDL_SRCALPHA|SDL_RLEACCEL, (int)titleAlpha);
+ SDL_SetSurfaceAlphaMod(title, titleAlpha);
}
else
{
if (save[3]) {load = 4; break;}
if (save[4]) {load = 5; break;}
- if (engine.keyState[SDLK_ESCAPE])
+ if (engine.keyState[SDL_SCANCODE_ESCAPE])
{
audio.playMenuSound(2);
back = 1;