]> git.mxchange.org Git - quix0rs-blobwars.git/blobdiff - src/title.cpp
Added .gitignore to ignore certain files + fixed access rights on Makefile* as
[quix0rs-blobwars.git] / src / title.cpp
index 7eb10b9d0b226bc93876cc857ee8667a7a9686e1..48c826e925094baa98096ab03f2fd8a2711e1174 100644 (file)
@@ -1,5 +1,6 @@
 /*
-Copyright (C) 2004 Parallel Realities
+Copyright (C) 2004-2011 Parallel Realities
+Copyright (C) 2011-2015 Perpendicular Dimensions
 
 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
@@ -183,13 +184,17 @@ int title()
 
        graphics.setFontSize(3);
        SDL_Surface *presents = graphics.quickSprite("Presents", graphics.getString(_("Presents"), true));
-       SDL_Surface *sdl = graphics.quickSprite("SDL", graphics.getString(_("An SDL Game"), true));
+       SDL_Surface *sdl = graphics.quickSprite("SDL", graphics.getString(_("An SDL2 Game"), true));
 
        graphics.setFontSize(2);
        SDL_Surface *subTitle = graphics.quickSprite("SubTitle", graphics.getString(_("Blob Wars : Episode I"), true));
 
        graphics.setFontSize(0);
-       SDL_Surface *copyright = graphics.quickSprite("Copyright", graphics.getString(_("Copyright (C) 2004, 2005 Parallel Realities"), true));
+       SDL_Surface *copyright[] = {
+               graphics.quickSprite("Copyright1", graphics.getString(_("Copyright (C) 2011-2015 Perpendicular Dimensions"), true)),
+               graphics.quickSprite("Copyright2", graphics.getString(_("Copyright (C) 2004-2011 Parallel Realities"), true)),
+               NULL,
+       };
 
        char v[50];
        #define STRINGIFY_VALUE(x) STRINGIFY(x)
@@ -197,12 +202,12 @@ int title()
        snprintf(v, sizeof v, _("Version %s"), STRINGIFY_VALUE(VERSION));
        SDL_Surface *version = graphics.quickSprite("Version", graphics.getString(v, true));
 
-       SDL_SetAlpha(title, SDL_SRCALPHA|SDL_RLEACCEL, 0);
+       SDL_SetAlpha(title, 0);
 
        audio.loadMusic("music/title");
 
        graphics.loadBackground("gfx/main/CircuitBoard.jpg");
-       SDL_SetAlpha(graphics.background, SDL_SRCALPHA|SDL_RLEACCEL, 0);
+       SDL_SetAlpha(graphics.background, 0);
 
        int startNewGame, options, quit, help, easy, normal, hard, extreme, back, practice;
        int load, cont, save[5], slot[6];
@@ -233,6 +238,7 @@ int title()
 
        while (true)
        {
+               unsigned int ticks = SDL_GetTicks();
                graphics.updateScreen();
 
                engine.getInput();
@@ -248,15 +254,15 @@ int title()
 
                if (!allFadedOn)
                {
-                       if ((SDL_GetTicks() >= now + 2000) && (SDL_GetTicks() <= now + 10000))
+                       if ((ticks >= now + 2000) && (ticks <= now + 10000))
                        {
                                graphics.blit(prlogo, 320, 240, graphics.screen, true);
                        }
-                       else if ((SDL_GetTicks() >= now + 13000) && (SDL_GetTicks() <= now + 19000))
+                       else if ((ticks >= now + 13000) && (ticks <= now + 19000))
                        {
                                graphics.blit(presents, 320, 240, graphics.screen, true);
                        }
-                       else if ((SDL_GetTicks() >= now + 22000) && (SDL_GetTicks() <= now + 27000))
+                       else if ((ticks >= now + 22000) && (ticks <= now + 27000))
                        {
                                graphics.blit(sdl, 320, 240, graphics.screen, true);
                        }
@@ -268,36 +274,37 @@ int title()
                                engine.clearInput();
                                backAlpha = 255;
                                titleAlpha = 255;
-                               SDL_SetAlpha(graphics.background, SDL_SRCALPHA|SDL_RLEACCEL, (int)backAlpha);
-                               SDL_SetAlpha(title, SDL_SRCALPHA|SDL_RLEACCEL, (int)titleAlpha);
+                               SDL_SetAlpha(graphics.background, backAlpha);
+                               SDL_SetAlpha(title, titleAlpha);
                        }
                }
 
-               if ((SDL_GetTicks() >= now + 4000) || (allFadedOn))
+               if ((ticks >= now + 4000) || (allFadedOn))
                {
                        if (backAlpha < 255)
                        {
                                backAlpha++;
-                               SDL_SetAlpha(graphics.background, SDL_SRCALPHA|SDL_RLEACCEL, (int)backAlpha);
+                               SDL_SetAlpha(graphics.background, backAlpha);
                        }
                }
 
-               if ((SDL_GetTicks() >= now + 29000) || (allFadedOn))
+               if ((ticks >= now + 29000) || (allFadedOn))
                {
                        if (titleAlpha < 255)
                        {
                                titleAlpha++;
-                               SDL_SetAlpha(title, SDL_SRCALPHA|SDL_RLEACCEL, (int)titleAlpha);
+                               SDL_SetAlpha(title, titleAlpha);
                        }
                        else
                        {
                                graphics.blit(subTitle, 320, 180, graphics.screen, true);
-                               graphics.blit(copyright, 10, 460, graphics.screen, false);
+                               for (int i = 0; copyright[i]; i++)
+                                       graphics.blit(copyright[i], 10, 460 - i * 18, graphics.screen, false);
                                graphics.blit(version, (630 - version->w), 460, graphics.screen, false);
                                allFadedOn = true;
                        }
 
-                       doMusicInfo(SDL_GetTicks() - (now + 39000));
+                       doMusicInfo(ticks - (now + 39000));
                }
 
                Math::wrapFloat(&(offX -= 0.25), -graphics.background->w, 0);
@@ -389,7 +396,7 @@ int title()
                if (save[3]) {load = 4; break;}
                if (save[4]) {load = 5; break;}
 
-               if (engine.keyState[SDLK_ESCAPE])
+               if (engine.keyState[SDL_SCANCODE_ESCAPE])
                {
                        audio.playMenuSound(2);
                        back = 1;
@@ -409,7 +416,7 @@ int title()
                }
 
                engine.delay(frameLimit);
-               frameLimit = SDL_GetTicks()  + 16;
+               frameLimit = SDL_GetTicks() + 16;
        }
 
        engine.deleteWidgets();
@@ -470,7 +477,7 @@ void doCredits()
        int i = 0;
        int numberOfCredits = 0;
        int pos1 = 0, pos2 = 0, size = 0;
-       float *y;
+       float *y, deviceY = 0;
 
        SDL_Surface *backdrop = graphics.quickSprite("CreditsBackGround", graphics.loadImage("gfx/main/creditsBack.png"));
 
@@ -497,6 +504,9 @@ void doCredits()
 
                y[i] = pos1;
 
+               if (pos2 == 220)
+                       deviceY = pos1 - 50;
+
                graphics.setFontSize(size);
                credit[i] = graphics.quickSprite("credit", graphics.getString(string, true));
 
@@ -511,7 +521,9 @@ void doCredits()
        }
        
        SDL_Surface *device = graphics.quickSprite("credit", graphics.loadImage("gfx/main/creditsDevice.png"));
-       float deviceY = y[numberOfCredits - 7] - 50;
+
+       if (!deviceY)
+               deviceY = y[numberOfCredits - 7] - 50;
 
        audio.loadMusic("music/credits");
        audio.playMusic();
@@ -521,6 +533,8 @@ void doCredits()
 
        while (y[numberOfCredits - 1] > 350)
        {
+               unsigned int frameLimit = SDL_GetTicks() + 16;
+
                graphics.updateScreen();
                engine.getInput();
                config.populate();
@@ -529,8 +543,15 @@ void doCredits()
 
                SDL_FillRect(graphics.screen, NULL, graphics.black);
                graphics.blit(backdrop, 0, 365, graphics.screen, false);
+
+               float speed = 0.25;
+
+               if (engine.keyState[SDL_SCANCODE_DOWN] || engine.joyY > 25000)
+                       speed = 1.0;
+               else if (engine.keyState[SDL_SCANCODE_UP] || engine.joyY < -25000)
+                       speed = -1.0;
                
-               deviceY -= (0.25 * engine.getTimeDifference());
+               deviceY -= (speed* engine.getTimeDifference());
                
                if ((deviceY > 10) && (deviceY < 470))
                {
@@ -539,7 +560,7 @@ void doCredits()
 
                for (i = 0 ; i < numberOfCredits ; i++)
                {
-                       y[i] -= (0.25 * engine.getTimeDifference());
+                       y[i] -= (speed * engine.getTimeDifference());
                        
                        if ((y[i] > 10) && (y[i] < 470))
                        {
@@ -552,7 +573,7 @@ void doCredits()
 
                doMusicInfo(SDL_GetTicks() - (now + 10000));
 
-               SDL_Delay(16);
+               engine.delay(frameLimit);
        }
 
        graphics.delay(12000);