+++ /dev/null
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
-#ifdef HAVE_WINDOWS_H
-# include <windows.h>
-#endif
-
-#include <stdio.h>
-
-#include <simgear/compiler.h>
-#if defined( __APPLE__)
-# include <OpenGL/OpenGL.h>
-#else
-# include <GL/gl.h>
-#endif
-
-int main() {
- GLfloat a, t;
-
- a = 1.0;
-
- do {
- printf("a = %.10f\n", a);
- a = a / 2.0;
- t = 1.0 + a;
- } while ( t > 1.0 );
-
- a = a + a;
-
- printf("Estimated GLfloat epsilon = %.10f\n", a);
-
- return(0);
-}