#include <plib/fnt.h>
#include <simgear/debug/logstream.hxx>
-#include <simgear/math/SGMath.hxx>
#include <simgear/misc/sg_path.hxx>
#include "panel.hxx"
void
FGPanel::update (double dt)
{
- glCallList(getInitDisplayList());
+ /*glCallList*/(getInitDisplayList());
// Draw the instruments.
// Syd Adams: added instrument clipping