#include "deflate.h"
const char deflate_copyright[] =
- " deflate 1.1.2 Copyright 1995-1998 Jean-loup Gailly ";
+ " deflate 1.1.3 Copyright 1995-1998 Jean-loup Gailly ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
deflate_state *ss;
ushf *overlay;
- ss = source->state;
- if (source == Z_NULL || dest == Z_NULL || ss == Z_NULL) {
+ if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
return Z_STREAM_ERROR;
}
+
+ ss = source->state;
+
*dest = *source;
ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));