X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;ds=sidebyside;f=NEWS;h=68ff641d6f4e49b8e6c8cd201e1516f5879384d7;hb=c62048d5e26a2931f2a0f5fa7e94b3f7203e4762;hp=ceed949e29ff24617db969fda116ff27fc581cee;hpb=e934a7ac1fff5347298d611006780b3ef0fe6a08;p=flightgear.git diff --git a/NEWS b/NEWS index ceed949e2..68ff641d6 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,85 @@ +New in 0.9.4 +* March 26, 2004 + +* Impliment SimGear's (aka Andy's) Nasal scripting language in + FlightGear and integrate with the FG property system. +* Many updates from David Culp and David Luff to the AI aircraft and + ATC modules. +* Complete overhaul of the autopilot system. The new system uses a + much more advanced PID algorithm, is much more flexible, and is + completely reconfigurable for each aircraft. +* Added the ability to fetch current weather in real time during a + flight (via a thread) from the weather.noaa.gov web site and update + the current weather conditions in the sim. +* Added properly working VASI/PAPI lights. +* Make the ground intersection code smart so allow flying under + bridges, taxiing on the lower level of the bay bridge, taxiing into + hangers, etc. +* Added a utility to automatically manage scenery installation and + removal. +* Several updated ground textures, plus a variety of new random + scenery objects. + +* Much additional work on the San Francisco area buildings and bridges. + +* Added a Comper Swift (nice), a Hawker Hunter (nice), added a T37 Tweet, + +* Updates to the 737 (nice panel, 3d model, and flight model), updates + to the 747 flight dynamics, updates to the OV10, T38, AN-225, bo105 + (helicopter), better sounds for the DC-3, updates to f104 model, + many updates to the F16, updates to the J3 Cub, 3D cockpit added to + the pa28-161, updates to the sgs233, overhaul of the tsr2 and yf23 + models. + +* The UFO became Santa Claus over the holidays, but it is back to + being extra terrestial. + + +* First stab at a weather radar instrument. + +* Added a number of basic 3d instruments to the instrument library + that could be reused used for any general aviation cockpit. + +* Clean up much of the extraneous alias system entries for aircraft. + Generally this means that if there is only one version of an + aircraft, there is only one entry and no aliases. If there are + multiple versions of an aircraft, we may still have an alias to + point to the prefered or default version. + +* Added RedHat packaging files. +* Added some perl script utility functions which are useful when + writing remote perl scripts that interact with a running copy of + FlightGear. Includes routines to facility remote control of data + logging and even some simple graph plotting. +* Updates to OpenGC interface. +* Various JSBSim updates. +* Various YASim updates. +* Various UIUCsim updates. +* More work on the native multiplayer system. + +* Sorted out the confusion between left, right, and parking brakes + vs. the cockpit controls vs. the wheels they apply to. +* Much infrastructure added to support future GPS instruments. +* Fixed a meter/feet conversion problem in DME distance calculations + which would cause it to often read quite high. +* Fixes to nmea output so it can better trick a moving map software + application into thinking it is talking to a real gps. + +* Fixed a subtle problem with our star database that has been lurking + for many years, but it took an astronomy expert to spot the subtle + misalignments. + +* Add support for Logitech Extreme 3D Pro, thrustmaster top gun + afterburner USB, Logitech WingMan Force 3D, Logitech Extreme 3D Pro + USB, and Microsoft SideWinder 3D Pro joysticks. + +* Removed the old WeatherCM module (it can be resurrected from CVS if + any one ever wants to do that.) +* Removed the NetworkOLK module (it can be resurrected from CVS if + any one ever wants to do that.) +* Removed support for the PSL scripting language. + + New in 0.9.3 * October 24, 2003