X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;ds=sidebyside;f=src%2FMain%2Fviewer.hxx;h=3f9c95e2917ae8a58eed703198fb2fa64c5f1349;hb=e7795093e7d846ef2fc9303763291eea9c16bc7e;hp=aeff7b11056d6425abb4a09c4f1d667cab50b823;hpb=780b4a813e9c6753355238158f069f4e3ec8937f;p=flightgear.git diff --git a/src/Main/viewer.hxx b/src/Main/viewer.hxx index aeff7b110..3f9c95e29 100644 --- a/src/Main/viewer.hxx +++ b/src/Main/viewer.hxx @@ -34,48 +34,52 @@ #include #include +#include +#include #include // plib include -#include "fgfs.hxx" - - #define FG_FOV_MIN 0.1 #define FG_FOV_MAX 179.9 +enum fgViewType { + FG_LOOKFROM = 0, + FG_LOOKAT = 1 +}; // Define a structure containing view information -class FGViewer : public FGSubsystem { +class FGViewer : public SGSubsystem { public: - enum fgViewType { - FG_RPH = 0, - FG_LOOKAT = 1, - FG_HPR = 2 - }; - enum fgScalingType { // nominal Field Of View actually applies to ... FG_SCALING_WIDTH, // window width - FG_SCALING_MAX, // max(width, height) + FG_SCALING_MAX // max(width, height) // FG_SCALING_G_MEAN, // geometric_mean(width, height) // FG_SCALING_INDEPENDENT // whole screen }; // Constructor - FGViewer( void ); + FGViewer( fgViewType Type, bool from_model, int from_model_index, + bool at_model, int at_model_index, + double damp_roll, double damp_pitch, double damp_heading, + double x_offset_m, double y_offset_m, double z_offset_m, + double heading_offset_deg, double pitch_offset_deg, + double roll_offset_deg, double fov_deg, + double target_x_offset_m, double target_y_offset_m, + double target_z_offset_m, double near_m, bool internal ); // Destructor virtual ~FGViewer( void ); ////////////////////////////////////////////////////////////////////// - // Part 1: standard FGSubsystem implementation. + // Part 1: standard SGSubsystem implementation. ////////////////////////////////////////////////////////////////////// virtual void init (); virtual void bind (); virtual void unbind (); - void update (int dt); + void update (double dt); ////////////////////////////////////////////////////////////////////// @@ -85,6 +89,9 @@ public: virtual fgViewType getType() const { return _type; } virtual void setType( int type ); + virtual bool getInternal() const { return _internal; } + virtual void setInternal( bool internal ); + // Reference geodetic position of view from position... // These are the actual aircraft position (pilot in // pilot view, model in model view). @@ -125,9 +132,15 @@ public: virtual double getXOffset_m () const { return _x_offset_m; } virtual double getYOffset_m () const { return _y_offset_m; } virtual double getZOffset_m () const { return _z_offset_m; } + virtual double getTargetXOffset_m () const { return _target_x_offset_m; } + virtual double getTargetYOffset_m () const { return _target_y_offset_m; } + virtual double getTargetZOffset_m () const { return _target_z_offset_m; } virtual void setXOffset_m (double x_offset_m); virtual void setYOffset_m (double y_offset_m); virtual void setZOffset_m (double z_offset_m); + virtual void setTargetXOffset_m (double x_offset_m); + virtual void setTargetYOffset_m (double y_offset_m); + virtual void setTargetZOffset_m (double z_offset_m); virtual void setPositionOffsets (double x_offset_m, double y_offset_m, double z_offset_m); @@ -150,6 +163,13 @@ public: virtual void setPitch_deg (double pitch_deg); virtual void setHeading_deg (double heading_deg); virtual void setOrientation (double roll_deg, double pitch_deg, double heading_deg); + virtual double getTargetRoll_deg () const { return _target_roll_deg; } + virtual double getTargetPitch_deg () const {return _target_pitch_deg; } + virtual double getTargetHeading_deg () const {return _target_heading_deg; } + virtual void setTargetRoll_deg (double roll_deg); + virtual void setTargetPitch_deg (double pitch_deg); + virtual void setTargetHeading_deg (double heading_deg); + virtual void setTargetOrientation (double roll_deg, double pitch_deg, double heading_deg); @@ -207,15 +227,10 @@ public: // Matrices... virtual const sgVec4 *get_VIEW() { if ( _dirty ) { recalc(); } return VIEW; } - virtual const sgVec4 *get_VIEW_ROT() { if ( _dirty ) { recalc(); } return VIEW_ROT; } - virtual const sgVec4 *get_COCKPIT_ROT() { if ( _dirty ) { recalc(); } return COCKPIT_ROT; } virtual const sgVec4 *get_UP() { if ( _dirty ) { recalc(); } return UP; } - // Public flags... - virtual bool get_reverse_view_offset() const { return _reverse_view_offset; } - ////////////////////////////////////////////////////////////////////// - // Part 4: frustrum data setters and getters + // Part 4: View and frustrum data setters and getters ////////////////////////////////////////////////////////////////////// virtual void set_fov( double fov_deg ) { @@ -230,6 +245,22 @@ public: } virtual double get_aspect_ratio() const { return _aspect_ratio; } + virtual double getNear_m () const { return _ground_level_nearplane_m; } + inline void setNear_m (double near_m) { + _ground_level_nearplane_m = near_m; + } + + ////////////////////////////////////////////////////////////////////// + // Part 5: misc setters and getters + ////////////////////////////////////////////////////////////////////// + + inline void set_dirty() { _dirty = true; } + inline void set_clean() { _dirty = false; } + + // return eye location... + virtual SGLocation * getSGLocation () const { return _location; } + + private: ////////////////////////////////////////////////////////////////// @@ -253,14 +284,34 @@ private: double _roll_deg; double _pitch_deg; double _heading_deg; + double _target_roll_deg; + double _target_pitch_deg; + double _target_heading_deg; + + double _damp_sync; + double _damp_roll; + double _damp_pitch; + double _damp_heading; + + double _damped_roll_deg; + double _damped_pitch_deg; + double _damped_heading_deg; - // Position offsets from center of gravity. The X axis is positive + // Position offsets from FDM origin. The X axis is positive // out the tail, Y is out the right wing, and Z is positive up. // distance in meters double _x_offset_m; double _y_offset_m; double _z_offset_m; + // Target offsets from FDM origin (for "lookat" targets) The X + // axis is positive out the tail, Y is out the right wing, and Z + // is positive up. distance in meters + double _target_x_offset_m; + double _target_y_offset_m; + double _target_z_offset_m; + + // orientation offsets from reference (_goal* are for smoothed transitions) double _roll_offset_deg; double _pitch_offset_deg; @@ -269,9 +320,26 @@ private: double _goal_pitch_offset_deg; double _goal_heading_offset_deg; + // used to set nearplane when at ground level for this view + double _ground_level_nearplane_m; + fgViewType _type; fgScalingType _scaling_type; + // internal view (e.g. cockpit) flag + bool _internal; + + // view is looking from a model + bool _from_model; + int _from_model_index; // number of model (for multi model) + + // view is looking at a model + bool _at_model; + int _at_model_index; // number of model (for multi model) + + SGLocation * _location; + SGLocation * _target_location; + // the nominal field of view (angle, in degrees) double _fov_deg; @@ -303,12 +371,9 @@ private: // top of the aircraft sgVec3 _view_up; -// // the vector pointing straight out the nose of the aircraft -// sgVec3 _view_forward; - // sg versions of our friendly matrices - sgMat4 VIEW, VIEW_ROT, UP, COCKPIT_ROT; - sgMat4 LOCAL, TRANS, LARC_TO_SSG; + sgMat4 VIEW, UP; + sgMat4 LOCAL, ATLOCAL, TRANS, LARC_TO_SSG; // Transformation matrix for the view direction offset relative to // the AIRCRAFT matrix @@ -319,20 +384,14 @@ private: ////////////////////////////////////////////////////////////////// void recalc (); - void recalcPositionVectors (double lon_deg, double lat_deg, double alt_ft) const; - - inline void set_dirty() { _dirty = true; } - inline void set_clean() { _dirty = false; } - - // from lookat - void fgMakeLookAtMat4 ( sgMat4 dst, const sgVec3 eye, const sgVec3 center, - const sgVec3 up ); - - // from rph - void fgMakeViewRot( sgMat4 dst, const sgMat4 m1, const sgMat4 m2 ); - void fgMakeLOCAL( sgMat4 dst, const double Theta, - const double Phi, const double Psi); - + void recalcLookFrom(); + void recalcLookAt(); + void copyLocationData(); + void updateFromModelLocation (SGLocation * location); + void updateAtModelLocation (SGLocation * location); + void recalcOurOwnLocation (SGLocation * location, double lon_deg, double lat_deg, double alt_ft, + double roll_deg, double pitch_deg, double heading_deg); + void dampEyeData (double &roll_deg, double &pitch_deg, double &heading_deg); // add to _heading_offset_deg inline void incHeadingOffset_deg( double amt ) { @@ -346,42 +405,17 @@ private: _pitch_offset_deg += amt; } + // add to _roll_offset_deg + inline void incRollOffset_deg( double amt ) { + set_dirty(); + _roll_offset_deg += amt; + } + inline void set_reverse_view_offset( bool val ) { _reverse_view_offset = val; } - -// public: - - - ////////////////////////////////////////////////////////////////////// - // setter functions - ////////////////////////////////////////////////////////////////////// - -// inline void set_sea_level_radius( double r ) { -// // data should be in meters from the center of the earth -// set_dirty(); -// sea_level_radius = r; -// } - - - ////////////////////////////////////////////////////////////////////// - // accessor functions - ////////////////////////////////////////////////////////////////////// -// inline int get_type() const { return _type ; } -// inline int is_a( int t ) const { return get_type() == t ; } -// inline bool is_dirty() const { return _dirty; } -// inline double get_sea_level_radius() const { return sea_level_radius; } - - ////////////////////////////////////////////////////////////////////// - // derived values accessor functions - ////////////////////////////////////////////////////////////////////// - }; #endif // _VIEWER_HXX - - - -