X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=3ab9bd36b1ac4e898945c50f49bea3cc2e4854be;hb=e264c6ad2eebb3f32379046e2acabd53d844684f;hp=f1976949aba7f57c68ba59737bd7ddd1d24605fe;hpb=0e12fbb2a012f449d88f41b3e4f9a8514c6670c6;p=simgear.git diff --git a/NEWS b/NEWS index f1976949..3ab9bd36 100644 --- a/NEWS +++ b/NEWS @@ -1,5 +1,31 @@ -New in 0.3.9-pre2 -* November 9, 2005 +New in 0.3.10-pre2 +* March 23, 2006 + +* Add a small accessor function to expose local timezone offset. +* Improved exception handling and made output more helpful in various places. +* Better pbuffer runtime detection. +* Add directory creation capability to file/path library. +* Added a basic reference counting class to improve robustness of + memory management in places. Use this for all scenegraph + references, sgmaterial references, sgmatmodel references, and + sgsoundsample references. +* Add support for point sprites. +* Updates to rain cone rendering. +* Add a new vector library and integrate that with improved coordinate + system conversion code. +* Mutex locking and cleanup improvements in the threading abstraction + library. +* Add MacOS RenderTexture support. +* Add a Nasal based io libarary that is not activated by default. + +* Various platform related bug fixes. +* Various compiler related bug/warning fixes. +* Clean up some things that triggered valgrind warnings. +* Fix a Nasal cmp() bug. + + +New in 0.3.9 +* November 17, 2005 * Add support for OpenAL 1.1 (with a separate alut library.) * Add support for volumetric shadows. Aircraft can cast shadows on themselves