X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=6efc78a2af2e9102632b4cc42c423d76d2404899;hb=bc99033c96b7f8c3c30904cf94248d924450348e;hp=d5bd2aad24c3b796bb04681aad0b5a7b3bbd8aae;hpb=a28df886a7d1f333695e8d5c909ceda9bc778bca;p=flightgear.git diff --git a/NEWS b/NEWS index d5bd2aad2..6efc78a2a 100644 --- a/NEWS +++ b/NEWS @@ -1,21 +1,132 @@ +New in 0.7.6 +* December 15, 2000 +* Added night ground cover lights with user controllable densities on + a per texture basis. Lights have a bit of a "fog punch through" effect. +* Support added for "shaped" instrument panels. +* Added support for virtual panels that are larger than the screen + space which can scroll. +* Added waypoint and route flying support to the autopilot and HUD. +* New highly detailed runway textures with accurate markings. +* Added a basic piston engine model, with support for rpm, egt, cht, mp, + and mixture. +* Many tweaks and improvements to the c172 instrument panel. +* Corrections and additions to the airport and navaid database. +* Added an external interface to the property manager so you can + "telnet" into a running copy of FlightGear, cd through the property + tree and examine and even change values, all from a remote computer. +* Improvements to flight model initialization. +* Fixes and improvements to the save/restore code. +* Added a load/save dialog box for saving/restoring your current flight. +* Program notes max texture size for your card/driver so it can load + higher resultion textures if they are available and if you can use + them. +* Added a visibility= command line option for setting intial visibility + distance. +* Range of tiles loaded and drawn are now directly calculated from the current + visibility distance so that the ground always blends smoothly into sky. +* Rewrote the tile caching scheme so it is now more flexible, more dynamic, + simpler, and more robust. +* Updates to the FDM bus. +* Many clean ups with the view code to prepare the way for a greater + variety of external views. +* MSVC project files now included in the source distribution. +* Fixed a view bug that could make the aircraft model appear rotated + incorrectly +* Fixed a bug with the autopilot rate of climb hold. +* Internal property manager tweaks. +* Additional materials can be aliased to an existing material to save + texture space (at the expense of less texture variety) +* MSVC tweaks. +* MacOS tweaks. + +New in 0.7.5 +* September 18, 2000 +* Aircraft now starts at end of runway closest to desired heading. +* Runways now have accurate markings. +* Addition of a completely reconfigurable instrument panel. +* Tons of panel tweaks and fixes. Gyro now drifts, relocated whisky compass, + skid ball moves in the right direction, etc. +* Updates and tweaks to network multiplayer code. +* Tweaks to ground steering sensitivity. +* Updates to the UIUC flightmodel and icing research code. +* Fixed the sound problem in the previous version. +* Current scenery normal is now available for use. +* Current load queue size is now available for use. +* Added a configure time check for proper simgear version. +* Explicitely link in -lpthread if it exists. +* Fixed a couple namespace problems. +* MacOS and MSVC tweaks. +* Renamed JSBsim to JSBSim +* Added support in the material library for non-repeating textures. + +New in 0.7.4 +* July 19, 2000 + +* VOR reception now scales with altitude. +* Added differential braking support. +* Landing gear modeling code now works in JSBSim +* Overhauled cloud code substantially, new cloud textures. +* Added support for Ray Woodworth's 5 axis motion chair. +* Red light the panel at night and shade based on time of day. + +* Fixed autopilot altitude hold increment bug. +* Fixed screen snap shot function. +* Fixed mach number for LaRCsim. +* --start-date-gmt option fixed. +* Fixes to uiuc includes and initializations +* Fixes to periodic scheduler. +* Fixed a tile loading bug if the load queue wasn't empty before a reset or + teleport. + +* Some additional MSVC5 portability fixes. +* Tweaks to build with newest gcc under Irix contributed by Erik Hofman. + +* Clean out a pile of old junk in the material manager library from the + pre-ssg days, and majorly overhauled it. +* Complete reengineering of the panel code in preparation for moving the + configuration out into a data file. +* Lots of hashing around with Joystick support trying to achieve something + that is flexible enough to handle the zillions of possible configurations + out there. Hopefully we are approaching a workable solution. +* Better windows support in our joystick module. +* View code simplifications and optimizations contributed by Norman Vine. + +* Added support for $FG_SCENERY and --fg-scenery=path so scenery can have a + different location from the base package. +* Moved drop in sky module, world time module, ephemeris module, and low + level communications modules over to simgear. +* Replaced gdbm with metakit +* Added David Megginson's property manager + + New in 0.7.3 -* April 27, 2000 -* Simple radio stack added to the instrument panel. The frequencies are - currently hardwired to default values until the UI for changing them - is finished. But, this is enough to fly a compile time selected ILS - instrument approach. You can adjust the radial by clicking the knob on - the panel. +* May 18, 2000 +* Added a radio stack 2 VOR/ILS and an ADF to the instrument panel. + You can change the frequencies by clicking on the knobs on the + instrument panels. You can now navigate with VOR/ADF/DME and fly + ILS approaches. * Added a chronometer to the instrument panel. +* Added a "wet" compass to the top of the instrument panel. * Compass, vsi, and altitute instruments and vacuum system are more accurately modeled. * Added a magnetic variation model. +* Added navaid database management and query code. +* Added magvar offset to VOR radials. +* Heading bug now display magnetic heading rather than true heading. +* Autopilot now has modes to track a VOR and GS. * Added custom joystick client support so sim can be flown from a remote joystick connected to another machine. This is in support of some custom hardware located in the human factors research lab of the university of minnesota. -* Added navaid database management and query code. +* HUD controls are a bit different "h" toggles through day/night/off + modes and "H" cycles through brightness levels. +* Norman Vine contributed code to optionally do antialiased hud lines + on hardware that supports this. Norman also contributed additional + hud cleanups and updates. * Updates to JSBsim flight dynamics code that includes a generic - reconfigurable flight control system. + reconfigurable flight control system, a initial state trimming routine, + support for wind and weather, support for flaps, independent trim control, + config files changes * Updates to LaRCsim flight dynamcis code contributed by UIUC that allows loading aircraft specifications at runtime from config files. UIUC is using flightgear as a platform to do icing research. The UIUC @@ -31,6 +142,8 @@ New in 0.7.3 * Converted ssgVTable's to ssgVtxTables which do proper memory management and should facilitate use of compiled vertex arrays once ssg add support for these. +* Overhauled autopilot internals, separated out the gui controls from + the actual autopilot code. * Cygwin32 build fixes * MSVC++ build fixes * Mac build fixes