X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=707b4d9529033fd2913be2127f4217d19321c234;hb=387888862c8e10ee2840c93fbc36f9af7bec87a4;hp=32be4a496572cc8b79d0a5bd81bd96138d4a52b3;hpb=f0f1bc537f392682e91a19f70f6256d6cefcee47;p=flightgear.git diff --git a/NEWS b/NEWS index 32be4a496..707b4d952 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,381 @@ +New in 0.9.8 +* January 18, 2005 + +* Added an encoder and transponder to the available avionics modules. + +* Updates to the AI traffic manager. +* Updates to the submodel system. This allows things like contrails, + payload dropping, projectile firing, and aircraft carrier landings. +* Added some controls for aircraft carrier operations. +* Updated to sync with latest JSBSim developments. +* YAsim adds support for contra-rotating propeller pairs as well as + crude models for ITT, Oil Temp and Oil Pressure in the jet turbine + engine model. +* Instruments, avionics, and subsystems are now configurable per + aircraft. You can assemble the correct componets available for each + particular aircraft. +* Updates to the wet compass to make it behave much more like a real + wet compass including various errors and motion effects. +* Make display list usage optional since these can be a net + performance loss on some older or low memory platforms. +* Make sound inaudible until after the scenery is loaded. +* Make sure the ATIS reports surface winds at airports above sea-level +* Default C172 3d model has been completely reworked and many things + have been fixed or sized or placed more accurately. + +* Move radio stack and avionics code from cockpit library to + instrumentation library. +* Added several digital filters to the autopilot: exponential, dobule + exponential, moving average, and noise spike. These are available + to aircraft designers via the autopilot config file. +* Replace old basic.dat.gz and runways.dat.gz with apt.dat.gz (x-plane format) + +* Fix a crash that could occur when the joystick config specified more + buttons or axes than the physical hardware provided. +* Fixes to make FlightGear work with 16bpp visual depth. + +* Various FreeBSD fixes. +* Various MSVC fixes. +* Various Mac OS X fixes. +* gcc 2.95 and 4.0 fixes. + +* Updated aircraft: 737, A-10, AN-225, B-52, BAC-TSR2, Concorde, + Spitfire, BO-105 Eurocopter, DHC2, F-15 (updated flight control system), + Fokker DR1, Fokker 50, Fokker 100, OV10, Seahawk made carrier + capable (working arresting hook), + +* New aircraft: Cessna Citation-II (wip), Beech 1900D, DHC-2 Beaver + (on floats) + +* Updated KAP140 autopilot instrument (used in default C172.) + +* Updated Nimitz model (aircraft carrier), updated radio tower models, + added Oracle head quarters to bay area scenery, added Dumbarton + bridge at the south end of the SFO bay, added a model of Alcatraz, + + +New in 0.9.6 +* October 12, 2004 + +* Added some initial support for "submodels" which can be used to + impliment things like contrails, flares, tracers, etc. +* Make real world weather fetching a bit more robust and network friendly. +* Ensure the entire world is initially loaded before initializing the + flight dynamics (avoids wildly varying frame rates at a time when + the FDM might be trying to do various initialization steps that + might benefit from consistent and fast frame rates.) +* Other various (and minor) code cleanups, tweaks, and fixes. +* Fixed ATIS voice file. +* Updated aircraft: A320, Bo-105, Comper Swift, Concorde, F16, + Fokker-50, Fokker-100, Hunter, MD11, PC7, Spitfire, adjust + C172 cockpit sound levels, and Sgs-233. +* Updated joystick configs: CH pro yoke usb, Cyborg Evo, Thrustmaster FCS. +* Fix a bug in the nasal fuel tank management code. +* Return Canadian ILS's to nav data. +* Cleaned up some of the 3d models around the bay area. +* Add support for display list based rendering which yields + substantial performance gains for many systems. +* Synced with latest JSBSim code. +* Fixed a reference point bug in YASim. +* Revived the hi-res (tiled) screen shot code so you can again produce + insanely and arbitrarily large resolution screen shots. +* Beefed up the tile pager so it can more sensibly handle insanely + rapid motion. + + +New in 0.9.5 +* July 29, 2004 + +* New AIModel based air traffic subsystem (Durk Talsma) +* Updates to the AIModel subsystem. +* Switched audio subsystem from plib's "sl" to OpenAL. +* Added support for SDL (pre-compile time configuration option.) +* Threaded tile loader now enabled by default. +* Overhauled Nav database code to directly support Robin Peel's default format. +* Synced with latest JSBSim developments. +* YASim now supports a nasal (script) based fuel management system. +* YASim adds a simple turbo prop engine model. +* Added an xml based gui/widget layout system for building dialog boxes. +* Make gui windows dragable/repositionable. +* Hide the mouse pointer when it sits idle. Mouse pointer reappears + on any mouse motion. +* The GPS module has been overhauled. +* New joystick configurations added: Cyborg Evo, Top Gun Fox2 Pro USB, + MacAlly iStick USB, SideWinder Precision Pro (on Windows.) +* Updated aircraft: 747 flight dynamics model, A-10, AN-225, B-52F, BAC-TSR2, + T-37, T-38, YF-23, Beech-99, BO-105 (helicopter), DC-3, F-104, F-16, + Fokker 50, Fokker 100, Pilatus PC-7. +* New aircraft: Concorde, MD-11, Spitfire IIA, TU-154. +* Updated airport, runway, taxiway, windsock, beacon, and tower data. +* Updated world scenery based on SRTM terrain data. New scenery includes + accurate radio towers for the USA. +* Fix a small bug in the "generic" export protocol. +* Fix (workaround) the shrinking dialogs bug. +* Delay FDM initialization until initial scenery is fully loaded. + +New in 0.9.4 +* March 26, 2004 + +* Impliment SimGear's (aka Andy's) Nasal scripting language in + FlightGear and integrate with the FG property system. +* Many updates from David Culp and David Luff to the AI aircraft and + ATC modules. +* Complete overhaul of the autopilot system. The new system uses a + much more advanced PID algorithm, is much more flexible, and is + completely reconfigurable for each aircraft. +* Added the ability to fetch current weather in real time during a + flight (via a thread) from the weather.noaa.gov web site and update + the current weather conditions in the sim. +* Added properly working VASI/PAPI lights. +* Make the ground intersection code smart so allow flying under + bridges, taxiing on the lower level of the bay bridge, taxiing into + hangers, etc. +* Added a utility to automatically manage scenery installation and + removal. +* Several updated ground textures, plus a variety of new random + scenery objects. + +* Much additional work on the San Francisco area buildings and bridges. + +* Added a Comper Swift (nice), a Hawker Hunter (nice), added a T37 Tweet, + +* Updates to the 737 (nice panel, 3d model, and flight model), updates + to the 747 flight dynamics, updates to the OV10, T38, AN-225, bo105 + (helicopter), better sounds for the DC-3, updates to f104 model, + many updates to the F16, updates to the J3 Cub, 3D cockpit added to + the pa28-161, updates to the sgs233, overhaul of the tsr2 and yf23 + models. + +* The UFO became Santa Claus over the holidays, but it is back to + being extra terrestial. + + +* First stab at a weather radar instrument. + +* Added a number of basic 3d instruments to the instrument library + that could be reused used for any general aviation cockpit. + +* Clean up much of the extraneous alias system entries for aircraft. + Generally this means that if there is only one version of an + aircraft, there is only one entry and no aliases. If there are + multiple versions of an aircraft, we may still have an alias to + point to the prefered or default version. + +* Added RedHat packaging files. +* Added some perl script utility functions which are useful when + writing remote perl scripts that interact with a running copy of + FlightGear. Includes routines to facility remote control of data + logging and even some simple graph plotting. +* Updates to OpenGC interface. +* Various JSBSim updates. +* Various YASim updates. +* Various UIUCsim updates. +* More work on the native multiplayer system. + +* Sorted out the confusion between left, right, and parking brakes + vs. the cockpit controls vs. the wheels they apply to. +* Much infrastructure added to support future GPS instruments. +* Fixed a meter/feet conversion problem in DME distance calculations + which would cause it to often read quite high. +* Fixes to nmea output so it can better trick a moving map software + application into thinking it is talking to a real gps. + +* Fixed a subtle problem with our star database that has been lurking + for many years, but it took an astronomy expert to spot the subtle + misalignments. + +* Add support for Logitech Extreme 3D Pro, thrustmaster top gun + afterburner USB, Logitech WingMan Force 3D, Logitech Extreme 3D Pro + USB, and Microsoft SideWinder 3D Pro joysticks. + +* Removed the old WeatherCM module (it can be resurrected from CVS if + any one ever wants to do that.) +* Removed the NetworkOLK module (it can be resurrected from CVS if + any one ever wants to do that.) +* Removed support for the PSL scripting language. + + +New in 0.9.3 +* October 24, 2003 + +* Added a flight "replay" system. +* Many updates to the ATC and AI aircraft subsystem. (David Luff) +* Add support for moving cloud layers. +* New "symbolic" time of day dialog box for easily setting dawn, dusk, + noon, etc. +* Aircraft are now each self contained in their own individual + subdirectories for easier end user addition and removal. +* Many improvements to scene lighting throughout the day->night range + including more realistic sky and fog colors, more realistic scene + illumination, better dusk/dawn sky coloring, better specular + lighting support. +* A nice new chase view has been added. +* Added displaced thresholds on all runways that have them. +* Updated default scenery for the KSFO area. +* Many buildings and bridges added in the San Francisco area. +* Updated airport and navaid database, many new taxiways, many + corrected runways, many new airports (especially outside the USA.) +* Updates to the man page. +* Better Win32 packaging (more standardized installer, plus a launcher + which allows selection of starting location and starting aircraft.) +* Added an initial cut at modeling helicopters. +* Support multiple inside the cockpit views. +* Updated FlightGear Flight School tutorial. + +* Use the field elevation for GS when no specific altitude listed in + FAA/DAFIF data +* Fix to translate DME and TACAN X/Y channels to paired VHF frequencies + correctly. Thanks to Jorge Van Hemelryck for the fix. +* Fixes to runway search routines (didn't always work correctly under + some circumstances.) +* Many fixes and updates to the autopilot. Autothrottle tracks speed + much better with much less jumping around. +* Expose the tuned navaid via the property system to support building + more advanced avionics. +* Improvements to the environment manager and gui's, more control over + turbulence, ability to specify boundary condition layers as well as + aloft condition layers. +* JSBSim updates including a new turbine engine model that supports + things like starting and stopping procedures and thrust reversing. +* UIUCsim updates (compiler warning and namespace conflict fixes.) +* YASim updates (fix drag from shutdown engine, helicopter support, + better in air startup support.) +* Support for "clock" instruments that operate independently of + computer system time. +* Annunciators shouldn't work if electrical system not serviceable. +* A few updated splash screens. +* Added various fields to net_ctrls and net_fdm to include various + failures, faults, control surface positions, and other interesting + things. +* A few updated joystick definition files. +* Various keyboard mapping tweaks and changes. +* Many updates and tweaks to default material properties and random + land cover objects. +* Updated aircraft: 747, A320, T-38, A-10, B-52, F-104, Fokker 50, + Fokker 100, Piper Cub, P-51, UFO, YF-23, Ornithopter, A-4, C172, + and F-16 +* New Aircraft: J-22, Paraglider, SGS-126 Sailplane, ASW 20, and + AN-225 aircraft; Bell 206 JetRanger, CH-47 Chinook, and Ecureuil + AS-350 helicoptors. +* Updated cloud textures. + +* Removed dependency on Metakit. The airport and runway databases are now + stored in a simple flat file ascii database. + +* FreeBSD, Solaris, MSVC, Irix, Mac OSX, cygwin, and mingwin fixes. + + +New in 0.9.2 +* June 4, 2003 + +* New aircraft available: P51-D (w/ full 3d cockpit), Sea Hawk + (WV908), a research ornithopter (propelled by actual flapping + wings), A10, B-52, F-104, F-15, F-16, OV10, PA28-161, T-6A Texan II, + T-38, British TSR2, YF-23, 737, + +* Updated aircraft: airwave extreme hang glider, asw20 glider, A-4 + Skyhawk, Beech-99, Cessna 172 w/ 3d cockpit, Cessna 310 w/ 3d + cockpit, DC3, Piper J3 Cub, 1903 Wright Flyer, Sopwith Camel, Space + Shuttle, Boeing 747-400 + +* Overhauled menu/gui system and made it xml configurable rather than + hardwired. Include support for things like checkboxes, sliders, and + dials. + +* Added some early multiplayer features. + +* Added support for in-air presets relative to a VOR, NDB, or fix. + +* Support for Futaba, Airtronics, Hitec, JR, Multiplex and Tower R/C + transmitters using the RCJoy USB interface box (see + http://www.rcjoy.com). + +* Much improved sky and coloring as well as more realistic coloring of + the sunset and sunrise. + +* Clouds are drawn on a surface that better matches the underlying + curve of the earth. + +* A few updated terrain textures, better variety of random ground + cover objects. + +* Most weather options can now be set via the GUI. Added an option to + randomize the weather. + +* Various instruments and systems can now be failed/unfailed via the + GUI. + +* Developed scripts to build Navaid and ILS databases from DAFIFT, + FAA, and other data sources. +* Update Navaid and ILS databases based on DAFIFT, FAA, and other data + sources. + +* Continued development of voice ATC, robot aircraft AI, logical + taxiway networks (continues to be a work in progess, but much + progress has been made.) +* Separated out much of the low level model/material management code + and moved it over to SimGear where it can be potentially used by + other projects. +* Separated out the low level sound effect playing/management code and + moved it over to SimGear. +* Added functions to the "telnet" interface to allow remote management + of autopilot waypoints. +* Support the parking brake in the "external" flight dynamics interface. +* Added support for an audio panel (set of switches to set various + avionics audio sources on/off in the aircraft.) +* Add support for speed brake and spoiler controls. +* Many code updates to UIUCmodel including support for ornithopters + (flapping wing vehicles.) +* Many JSBsim code updates include a new turbine engine model. +* Added a "named pipe" external flight dynamics model interface. +* YASim updates including support for manual-pitch control props, + support for wing washout, and adjusting aircraft masses as fuel is + consumed. +* The property picker interface now shows the property values changing + dynamically. +* Added support for a simple annunciator panel (fuel, oil, vacuum, + volts dummy warning lights.) +* Added a "gyro" model. This can be driven electrically (turn + coordinator) or via vacuum (attitude indicator). If one of these + systems failes, the corresponding gyro will spin down realistically + an introduce realistic errors in the gauge reading. +* Model attitude indicator tumbling at extreme attitudes. +* Modeled the pitot system and use that drive the air speed indicator. +* Added a very simplistic volts/amps model to the electrical + system...enough to make the gauges behave plausibly and drive the + annunciator panel correctly. +* Updated the vacuum/suction model to behave more realistically. +* Added Italian and Polish translation for the GUI. + +* Mac OS X fixes. +* Better FreeBSD support. +* Mingwin fixes. +* Improved native sgi compiler support. +* MSVC fixes. + +* Fixed problems in marker beacon audio. +* Fixed several subtle problems in the modeling/positioning of glide + slope transmitters in FlightGear +* Don't allow the dewpoint to go higher than the temperature. +* Don't allow gust speed to be less than base wind speed. +* Fix a couple problems in the external fdm interface that prevented + FlightGear from being driven properly by an external source (i.e. to + act as a image generator only.) +* Fixes to camera parameters for external views (especially when rotating + the view around the different axes.) +* Many miscellaneous code clean ups, many bug fixes, and much code + refactoring. + + +New in 0.9.1 +* December 5, 2002 + +* Fixes a problem with a missing file in the source distribution of 0.9.0 +* Updates to AI aircraft subsystem (this is a work in progress) +* Added a canned ATC voice handling class (using prerecorded voice snippets.) +* Added voice ATIS + + New in 0.9.0 * December 3, 2002