X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=95ea729e8e04c9e0a303cfbde94a64b9dac91499;hb=3cca0caced21acef0b815e11b84b353b730ae4fd;hp=8ab0d560cde2d578acf18fc3b96ed813e7eba7c2;hpb=6797b97530cd22af744f37ede69d40e16a063d97;p=flightgear.git diff --git a/NEWS b/NEWS index 8ab0d560c..95ea729e8 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,174 @@ +New in 0.7.8 +* July 13, 2001 +* Updated to the latest JSBSim flight dynamics model (http://jsbsim.sf.net) +* First release of a bundled utility: fgjs which assists you in creating + a joystick/button configuration for your setup. +* Updated airport data file with taxiways at many major airports. +* Better support for using an external browser to view online help + components. Windows support for this will be included in the next + revision. +* Now using plib-1.4.x which supports more than 3 concurrent sounds. +* Most of the README's and documentation has been reviewed and brought + up to date. +* Support for ultra-hires screen dumps suitable for large scale + printed output. +* Updated, more flexible binary scenery format. +* Support for using digital axes (i.e. a hat) as a pair of buttons + which can be mapped to any function a button could be mapped to. +* Added user documentation to the base package +* Added a c172 mini panel. +* Improved c172 panel graphics. +* Added units to configuration files +* Fixed X15 panel +* External view panning fix ups. +* Fixed the segfault on exit bug. +* Lots of property manager tweaks. Appened units to property name to + make it explicit, adjusted read/write/archive bits and defaults +* MSVC fixups. +* gcc-3.0 fixups. +* Irix fixups. +* Fixed a potential segfault in radio station lookup/search code. +* Fixed a bug in the audio system intialization order that could cause + a segfault in some circumstances. +* Fixed a typo in the 2nd tank property name so it's value is now accessible + from the instrument panel. +* Fixed a bug when loading the "old" binary scenery which prevented ground + lighting from being generated. +* Jettison old conditionally compiled plib-1.2.x code, we now require + plib-1.4.x or higher. +* Eliminated some convoluted that generated a harmless, but confusing + "*** NO TIMEZONE" error message, +* Fixed doubled bindings for joystick buttons. +* Threading fixups. +* Fixed a bug with the time warping/offset code. You can again + startup with a proper time offset if you like. +* Fixed a couple memory problems ... attempting to access/use/write to + previously freed memory. + +New in 0.7.7 +* June 20, 2001 + +* Cleaned up various warning messages +* Various Cygwin fixes. +* Various MSVC fixes. +* Various Irix Mips fixes. + +* Check for null panel before passing mouse events to panel object. +* Fixed panel edge artifacts (due to unwanted texture wrapping.) +* Fixed a typo in the base/materials file. +* Various property manager fixes. +* Various property manager lookup optimizations. +* Fixed a bug in the autopilot altitude hold that crept in. + +* Converted from hardcoded to configurable keyboard bindings. +* Added an FGSubsystem base class so subsystems can be managed with a + common api. +* Keyboard commands are now completely remapable. Removed BFI and + keyboard in place of remapable inputs. +* Started to impliment a command manager. This along with the + property manager will go a long ways toward building infrastructure + for scripting. +* Started laying infrastructure for creating ultra-high-res tiled + screen shots suitable for printers. +* Synced with a recent version of JSBSim. +* GUI code split into smaller logical subcomponents. +* FGOptions converted to use property manager directly. +* "delta-t" and fdm interface timing fixes and tweaks. +* Added a sound effect manager class at the FlightGear level. + +* Support for setting a starting position as and offset distance (and / + or radial) from your specified starting postition. This allows you to + initialize on final x miles out at y altitude. +* Many updates to make a much more realistic single engine and prop model + with atmospheric and velocity dependencies. Fuel flow now modeled. +* Straightened out magnetic offset issues with VOR stations so we can + navigate properly from real avaition charts. +* Added a direct network interface support for the "Atlas" moving map + program. (Output radio stack settings so current VOR and OBS can be + visualized.) +* Autopilot made to work more like a real world autopilot (rather than + based on perfect values.) Autopilot wing leveler is slaved off the + turn coordinator. Heading hold is slaved from the DG (which drifts). + Nav and ILS holds slave off the needle position. +* Backcorse ILS needle should move in correct direction now. +* Identing of NAV radios (and individual volume control) now work. +* Don't play DME ident if no colocated DME. +* VOR/ILS/ADF range pickup realistically modeled as per AIM. +* Added support for marker beacons. +* Support for loading and saving the current 'simulator state' using + an xml formated file. +* Added threaded tile paging for systems with pthread support. +* Added high level support for creating airport taxiway and runway signs. +* Many updates and fixes to the "installation and getting started" manual. +* Support for adding static objects to the scenery. +* Many updates and new features for the xml configurable panel engine. + Many corresponding improvements to the default instrument panel. +* Support added for incrementally numbering screen snapshots. +* Added support for a new, smaller, faster binary scenery format. +* Added an xml configurable HUD engine. +* Added interface glue to propogate wind values to LaRCsim. + +New in 0.7.6 +* December 15, 2000 +* Added night ground cover lights with user controllable densities on + a per texture basis. Lights have a bit of a "fog punch through" effect. +* Support added for "shaped" instrument panels. +* Added support for virtual panels that are larger than the screen + space which can scroll. +* Added waypoint and route flying support to the autopilot and HUD. +* New highly detailed runway textures with accurate markings. +* Added a basic piston engine model, with support for rpm, egt, cht, mp, + and mixture. +* Many tweaks and improvements to the c172 instrument panel. +* Corrections and additions to the airport and navaid database. +* Added an external interface to the property manager so you can + "telnet" into a running copy of FlightGear, cd through the property + tree and examine and even change values, all from a remote computer. +* Improvements to flight model initialization. +* Fixes and improvements to the save/restore code. +* Added a load/save dialog box for saving/restoring your current flight. +* Program notes max texture size for your card/driver so it can load + higher resultion textures if they are available and if you can use + them. +* Added a visibility= command line option for setting intial visibility + distance. +* Range of tiles loaded and drawn are now directly calculated from the current + visibility distance so that the ground always blends smoothly into sky. +* Rewrote the tile caching scheme so it is now more flexible, more dynamic, + simpler, and more robust. +* Updates to the FDM bus. +* Many clean ups with the view code to prepare the way for a greater + variety of external views. +* MSVC project files now included in the source distribution. +* Fixed a view bug that could make the aircraft model appear rotated + incorrectly +* Fixed a bug with the autopilot rate of climb hold. +* Internal property manager tweaks. +* Additional materials can be aliased to an existing material to save + texture space (at the expense of less texture variety) +* MSVC tweaks. +* MacOS tweaks. + +New in 0.7.5 +* September 18, 2000 +* Aircraft now starts at end of runway closest to desired heading. +* Runways now have accurate markings. +* Addition of a completely reconfigurable instrument panel. +* Tons of panel tweaks and fixes. Gyro now drifts, relocated whisky compass, + skid ball moves in the right direction, etc. +* Updates and tweaks to network multiplayer code. +* Tweaks to ground steering sensitivity. +* Updates to the UIUC flightmodel and icing research code. +* Fixed the sound problem in the previous version. +* Current scenery normal is now available for use. +* Current load queue size is now available for use. +* Added a configure time check for proper simgear version. +* Explicitely link in -lpthread if it exists. +* Fixed a couple namespace problems. +* MacOS and MSVC tweaks. +* Renamed JSBsim to JSBSim +* Added support in the material library for non-repeating textures. + New in 0.7.4 * July 19, 2000