X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=ab05028a0cad7bcfc765dded9636e8b95d93f8af;hb=977f23f0e77cf1539a81ec6f597f656bcc280bbf;hp=039c0031167b3039414243dd59a53586a18ae43f;hpb=1b129b289cc33769dc014b128f52175307d565e7;p=simgear.git diff --git a/NEWS b/NEWS index 039c0031..ab05028a 100644 --- a/NEWS +++ b/NEWS @@ -1,4 +1,361 @@ +Version 1.9.0 +* Thu Dec 18 15:12:15 CST 2008 + + +Version 1.8.6 +* Mon Dec 1 14:02:47 CST 2008 + + +Version 1.8.5 +* October 30, 2008 (source code snapshot release) + + +New in 0.3.10 +* April 5, 2006 + +* Add a small accessor function to expose local timezone offset. +* Improved exception handling and made output more helpful in various places. +* Better pbuffer runtime detection. +* Add directory creation capability to file/path library. +* Added a basic reference counting class to improve robustness of + memory management in places. Use this for all scenegraph + references, sgmaterial references, sgmatmodel references, and + sgsoundsample references. +* Add support for point sprites. +* Updates to rain cone rendering. +* Add a new vector library and integrate that with improved coordinate + system conversion code. +* Mutex locking and cleanup improvements in the threading abstraction + library. +* Add MacOS RenderTexture support. +* Add a Nasal based io libarary that is not activated by default. +* Added a set of MS-VC8 project files. + +* Various platform related bug fixes. +* Various compiler related bug/warning fixes. +* Clean up some things that triggered valgrind warnings. +* Fix a Nasal cmp() bug. +* Removed ancient version of zlib from distribution. + + +New in 0.3.9 +* November 17, 2005 + +* Add support for OpenAL 1.1 (with a separate alut library.) +* Add support for volumetric shadows. Aircraft can cast shadows on themselves + as well as onto the ground (by Harald Johnsen.) +* New 3d volumetric clouds by Harald Johnsen (along with several rounds of + followup fixes and improvements.) +* Remove Mark Harris's old 3d clouds because they were never properly + integrated. And we now have new 3d clouds. +* Add support for seasonal textures (with a set of winter textures added + to FlightGear.) +* Updated Nasal scripting system. Adds several new syntax convenience + features, fixes parser bugs, fixes several internal bugs. +* Our 3d cockpit jitter problem is fixed (woohoo!) +* Add code to support rendering to a texture. +* Allow "tip" popups to pop themselves down after the appropriate + timeout, even if the sim time is paused. +* Various low model level animation fixes and additions ... color, + transparency, 'chrome' effects, randomized spin, etc. +* Create our own portable stdint.h implementation. +* Fixed several memory leaks. +* removeChildren() added to the property system. +* Fix many cases of 'const'. +* Fixes for cygwin, solaris/sun, Mac OS X, MSVC, gcc-3.4.x. + + +New in 0.3.8 +* January 18, 2005 + +* Configure script does a sanity check for the existence of openal. +* Better pthreads detection for FreeBSD. +* Abstract out the location of gl.h, glu.h, and glut.h so we can more + easily support MacOS which puts these in an oddball location. +* Added two new debug output types for instrumentation and systems. +* Add a name parameter to the waypoint class for supporting a route + manager in the flightgear gps module. +* Make display list usage optional. +* Event manager: specifying a zero delay will force event execution in + the next frame rather than entering an infinite loop. +* gcc-4.0 fix. +* Fixes to property tree loading and saving. +* Make volume inaudible at startup. +* Solaris fixes. +* For low density cloud coverage, blend the layer to nothing as we pass + through instead of fully engulfing the aircraft in the cloud. +* Add several new capabilities to the texture management code for building + normal maps and doing some simple on-the-fly effects on textures. +* Better error message for sound problems. +* Add support for binding a thread to a specific CPU. + + +New in 0.3.7 +* October 12, 2004 + +* Add support for parsing xml from an in memory buffer, not just a file. +* Don't reduce visibility for a "clear" cloud layer. +* Add support for audio orientation (direction and cone) for internal + view and tower view. +* Add support for drawing from display lists rather than in immediate mode. + This provides a big performance improvement on many systems. + + +New in 0.3.6 +* July 29, 2004 + +* Better MinGW support +* A bit better handling of OpenAL under Cygwin +* Switched audio system from plib's "sl/sm" to OpenAL. +* Add support for scaling an object based on distance. The scaling + factor is determined by a lookup table based on distance. +* Add a "flash" animation type. +* Fix cloud positioning/animation bugs. +* Fix an off-by-one error in props_io.cxx +* Clip audio gain (volume) to 1.0 + + +New in 0.3.5 +* March 26, 2004 + +* Added Andy's nasal interpreter for small built in scripting tasks. + Nasal integrates nicely with FlightGear's property system. +* Added new (much simpler) metar parsing code (removed older more + complex code.) +* Support VASI/PAPI lights correctly. +* Fixes to cloud animation. +* Updates to sky dome coloring as well as sun/moon coloring. +* Vary environment lighting with visibility (subtlety.) +* Support control of alpha test in model animation. +* Complete rewrite of the event manager. +* Updates to low level socket code to make it more flexible. +* Win32 serial port communication fixes. +* sg_geodesy rewritten to be more accurate and robust and symmetric. + + +New in 0.3.4 +* October 22, 2003 + +* Removed Metakit, FlightGear no longer uses it. +* Removed all glut dependencies from SimGear. +* Moved FGEventMgr and FGSubsystemMgr over to SimGear. +* Some more incremental work on 3D clouds. +* Added some "fastmath" functions. +* Some lighting tweaks and fixes (especially for taxiways.) +* Added support for "blend" and "scale" and "texture" animations. +* Added support for animating rotations around an arbitrary axis (so the + aircraft designer isn't forced to figure out animations as a combination + of rotations around X, Y, and X axes. +* Updates to sky dome modeling and make cloud layers follow the curve + of the earth (sort of.) +* Updates to sky dome, cloud, and sunrise/sunset color and lighting + effects to make them more realistic and lifelike. +* Better support for detecting and using OpenGL extensions at run time. +* Add support for win32-pthreads in MSVC.NET +* Various MSVC fixes. +* Various Solaris fixes. +* Various cygwin/mingwin fixes. +* Various Mac OS X fixes. +* Various Irix fixes. + + +New in 0.3.3 +* June 3, 2003 + +* Fix a compile problem for cygwin +* Updated/tweaked doxygen documentation in several areas + + +New in 0.3.2 +* June 2, 2003 + +* Moved quite a bit of low level model management and "state" + management code from FlightGear into SimGear and did a substantial + amount of restructuring and dependency clean up in the process. + Created a "scene" subdirectory with sub-subdirectories for material + management, basic model and model animation management, sky + rendering, and low level loaders for the "TerraGear" tile object format. +* Removed support of the flat shaded and non-textured material + property variants. You can still do these things, but extra states + are no longer set up automatically. +* Removed 3d clouds from the default build ... these need a maintainer + or better yet, a complete plib-based rewrite. +* Moved the FlightGear sound effect manager code over to SimGear. +* Updated the cloud layer surface to better follow the inverted bowl + shape. +* Much work on cloud/sky coloring, and also much work on + sunset/sunrise coloring. +* Fixed an obscure bug in cloud texture loading which caused each + cloud texture to be loaded 5 times. Ouch! +* Various class and function renaming to make them better fit into the + standard SimGear naming scheme. +* Added some additional convenience functions to the SGPath class. +* Upgraded the distributed version of metakit. +* FreeBSD fixes. +* Irix fixes (better STL/ISO C++ header support.) +* Mingwin fixes. +* Better MacOS support +* MSVC fixes. + + +New in 0.3.1 +* December 4, 2002 + +* Fix a major packaging blunder with several missing files. + + +New in 0.3.0 +* December 3, 2002 + +* removed interpreter subdir +* NOMINAX fix for Cygwin/gcc-3.2 +* Added some prototype 3d clouds based on Mark Harris's demos. +* Simplified the command manager interface +* Allow an "include" attribute on root PropertyList element. + + +New in 0.2.0 +* September 6, 2002 + +* Modernized the autoconf/make scripts, plus lots of tweaks and enhancements. +* Removed efence support (in favor of valgrind.) + +* Added a javascript interpreter. +* SGSocket reimplemented on top of plib/net libs. +* Added a new random number generation algorithm. +* Total rewrite of the strutils package. + +* Patch for the random number seed. +* IA-64 w/ Intel compiler fixes. +* MSVC/MINGW fixes. +* Mac OS X fixes. +* Irix fixes. +* Code clean ups to remove warning messages. +* Optimizations in sg_binobj to reduce the amount of memory copying + needed when loading a binobj format file. +* Fixed a couple places where variables could be used before they were + initialized. +* Various property manager fixes and improvements. +* Fixes to cloud layer management code. +* Made the sky dome more flexible to facilitate use in other applications. + + +New in 0.0.18 +* April 20, 2002 + +* Created a src/libs subdirectory for several packages that need to be + installed by the user but are used by many other packages and may already + be installed. So we just bundle the source separately as a convenience + if the user needs to build and install these. +* Upgrade to zlib-1.1.4 (security fix) +* Upgrade to metakit-2.4.2-32.tar.gz (latest upstream release) +* Added support for point objects in the scenery file format. +* Additions to the binary file format to make it *much* more flexible. + For each major primitive type: points, triangles, fans, and strips, you + can specify an index list of vertices, normals, colors, and texture + coordinates. You can skip any of these you like to save on space. +* Added support for new file features in the binary -> ascii scenery file + decoder. +* Various code clean ups. +* Separate XML I/O operations into a separate header file. +* Major property manager rewrite, then lots of followup cleaning and + improvements. + + +New in 0.0.17 (final) +* February 16, 2002 + +* Explicitely reset the glBlendFunc() after drawing the moon for the + Voodoo2 linux driver since it seems to have a bug in glPopAttrib(). + + +New in 0.0.17pre2 +* February 13, 2002 + +* Replaced some cout's with SG_LOG's + + +New in 0.0.17pre1 +* February 12, 2002 + +* Removed metakit and zlib from build process. Tarballs are still included + for those who's systems don't provide these packages. +* MSVC fixes. +* IRIX fixes. +* Mingwin fixes. +* Mac OS X fixes. +* FreeBSD fixes. +* Added support for Intel's C++ compiler under Linux. +* Attempt to build in support for various non-compatible automake/autoconf + versions. +* Fix for a problem that could lead to a bogus build for people with voodoo + cards. +* Added Norman's jpegfactory code which can create jpeg format screen shots + of a live running application. +* implemented set/get_log_classes and set/get_log_priority. +* Socket library improvements. +* Added a C++ exception abstraction. +* Property manager fixes and improvements including node path caching + and debug tracing of property reads/writes. +* Updates/fixes to xml handling. + + +New in 0.0.16 +* July 12, 2001 +* Various changes to the property manager implementation to better support + dumping out the desired portions of the property tree to file. +* Don't compile the metakit demos by default (causes problems for Irix)' +* Other various tweaks for Irix. +* Added a virtual destructor to XMLVisitor to fix a warning message. +* Check for valid hostname lookup in sg_socket.cxx +* Add a function to return modified julian date without creating an + entire SGTime class. This avoids an extraneous warning about not + being able to find a timezone. +* Created a mailing list for cvs commit messages. +* Fixed a potential array under/over run bug in interpolator.cxx +* Removed all references to SGValue from the property manager. Added + support for an "archive" bit in the property manager to control + which values get written out. +* Added SGCommandState class so that commands can compile and save + copies of their arguments for efficiency if they are called multiple + times. +* Added Brian Baul's "tr" tiled rendering low level support library. + This along with some higher level code in flightgear allows us to do + ultra-hires tiled screen dumps suitable for large format printers. + (Norman Vine) + + +New in 0.0.15 +* June 20, 2001 +* Various bug fixes, tweaks, and optimizations. +* Added a command manager (analogous to the property manager) +* Better Irix Mips support. +* Various gcc-3.0 fixes. +* Various MSVC fixes. +* Added MSVC project files (automatically generated from the unix + automake configuration files.) +* Removed total size limitation on interpolation table module. +* Various Cygwin fixes. +* Added some convenience functions to point3d. +* Various compiler warning fixes. +* Added a thread wrapper class (currently only supports pthreads) +* Added IO routines for a lowlevel, native simgear binary 3d file + format optimized for TerraGear terrain. +* Better endianness checking and support for the binary file + read/write routines. +* Added doxygen comments for all public interface code. Documentation + can be accessed via the SimGear web page. +* Many FG -> SG name space changes for better consistency throughout + this package. +* Added property aliases, repeated name tags, and a general xml + inclusion facilities. Many other property manager clean ups + following a complete rewrite. +* Fixed some critical null pointer bugs in property manager. +* Magnetic variation can now be fetched for any arbitrary location. + + New in 0.0.14 +* December 14, 2000 * Added a module to manage waypoints and routes, calculate bearing and distance to next waypoint, lateral distance off route, etc. * Moved some of the basic time management code over from flightgear. @@ -13,12 +370,12 @@ New in 0.0.14 * Fixed sky dome so that the color at the horizon will always match the specified fog color. * Did a fair amount of fg -> sg name space updating (lots left to do.) -* December 14, 2000 * Added support for KAI C++ on linux. * MSVC tweaks. * MacOS tweaks. * FreeBSD tweaks. + New in 0.0.13 * September 14, 2000 * Added support for reading and writing xml files (easyxml) @@ -29,6 +386,7 @@ New in 0.0.13 * MacOS tweaks. * MSVC tweaks. + New in 0.0.12 * July 19, 2000 * Converted project license from GPL to LGPL. @@ -38,6 +396,7 @@ New in 0.0.12 * Added a property manager (registry) * Some documentation added. + New in 0.0.11 * July 3, 2000 * Replaced gdbm with metakit @@ -46,6 +405,7 @@ New in 0.0.11 * MSVC5 fixes * Math/bucket/tiling tweaks from Norman Vine + New in 0.0.7 * March 29, 2000 * Added support for RedHat package building contributed by Habibie @@ -58,18 +418,22 @@ New in 0.0.7 * Optimizations and bullet proofing of magnetic variation code by Norman Vine and Ed Williams + New in 0.0.6 * March 27, 2000 * Added Nima World Magnetic Model 2000 contributed by Ed Williams * Fixes for MSVC++ + New in 0.0.5 * March 17, 2000 * Restructured directory layout to facilitate windows/mac IDE builds. + New in 0.0.4 * Removed mat3.h and friends (we now use plib's sg lib for these sorts of things.) + New in 0.0.3 -* Release that conincides with FlightGear-0.7.2 +* Release that coincides with FlightGear-0.7.2