X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=b95dcd4bd753a7da98c809d5a62152097953468f;hb=04bc768e0a80fc14c783a9b43e67be1f6df34fdc;hp=c14786d7a8fe7d2a2761e982c6ad3da302f331d8;hpb=949fc00815feb26e79e7498c82d4129b6961f2c8;p=flightgear.git diff --git a/NEWS b/NEWS index c14786d7a..b95dcd4bd 100644 --- a/NEWS +++ b/NEWS @@ -1,10 +1,360 @@ +New in 0.7.9 (final) +* February 16, 2002 + +* Fixes to the Thanks file. +* Fix --time-offset in the man page and options help. +* Fixed the spelling of Celsius. +* Cleaned up some stray cout's +* Removed some redundant FG* class qualifiers in various headers. +* GUI dialog box fixes for autopilot. +* Ensure that initial engine settings are copied over from FlightGear + to JSBSim. +* FreeBSD fix from JSBSim. + + +New in 0.7.9pre2 +* February 13, 2002 + +* JSBSim FGPiston mixture improvements +* Enable Audio by default in MSVC builds +* Added a clock freeze option. + + +New in 0.7.9pre1 +* February 12, 2002 + +* Switch to JSBSim (jsbsim.sf.net) as our default flight model. +* Added additional aircraft: Cessna 182, Cessna 172 (ifr panel), + and a Cessna 310 (twin prop). +* Added an entirely new set of flight dynamics modeling code by Andy Ross. + Includes several aircraft such as a 747, A4, and DC-3. + This is (Y)et (A)nother Flight Dynamics (Sim)ulator. It is a first cut + of a "different take" on FDM design. It's intended to be very simple + to use, producing reasonable results for aircraft of all sorts and sizes, + while maintaining simulation plausibility even in odd flight conditions + like spins and aerobatics. It's at the point now where one can + actually fly the planes around. +* Added an optional embedded http server that provides a property + manager interface to external programs and scripts. +* Added an optional embedded http server that can serve out live + screen shots to anyone on the web. +* Sync with the latest JSBSim code. +* Added simple ATIS support. +* More flexible autopilot that can be tuned per aircraft. +* Many updates to the HUD to allow it to handle a much bigger set of + symbology and functionality +* Support for back course ILS approaches. +* Implimented DME ETE and speed. +* Added support for rudder and aileron trim. +* Many improvents with piston engine and propeller modeling. Engine + startup procedures work, and engine guages work. +* Added support for retractable gear. +* Added 'master freeze' and 'fuel freeze' modes. Would like to add + other freeze modes soon. +* Added a 'high' level aircraft config file that specifies things like + the FDM code to use, the aircraft config file, the 3d model, the + instrument panel, autopilot config, etc. +* Added a neat external 'chase' view control panel. +* Added a GUI interface to the property manager system. +* Moved keybinding definitions to a config file. +* Many additions and improvements to the sound effects including + stall horn, tire squeek, ground rumble, wind noise, flaps, etc. +* Enable introduction music in windows (off by default on all platforms) +* Added support for the OpenGC glass cockpit project. +* Added support for flying ILS approaches in both runway directions if the + same frequency is used in both cases. + +* Added an autogen.sh script for those compiling from CVS code. +* Attempt to support more incompatible varients of the + automake/autoconf tools. +* Added basic man pages. +* Removed old remnants of plib-1.2.x support. Plib-1.4.x is now required. +* Added support for building mandrake packages (other packaging system + contributions welcom.) +* Various initialization and startup sequence fixes and tweaks. + This helps get the flight dynamics model going reliably and robustly. + It also helps get initial time of day effects correct. +* Fixed a config problem that could lead to bogus builds for people with + Voodoo cards. +* Better support for running with an alternate time/date for when we + are being slaved to an external data source. +* Fixed (simplistic) terrain following autopilot mode. +* Fixes to problems with window aspect ratio that could surface if the + window was resized. +* Fix several off by one errors in hud_card.cxx +* Fix gauge spelling error. +* Modified FGSubsystem::update() to take an int parameter for delta time. +* Many internal fixes and enhancements to the core code that manages + instrument panel modeling and rendering. +* LaRCsim EGT doesn't show 'running' values while cranking. +* Fixes to JSBSim so that the slip/skid ball is much more realistically modelled +* Added support for an unlimited number of fuel tanks. +* Multi-engine throttle fixes. +* A round of updates to the UIUC flight dynamics model. +* Fixed an annoying tile cache scheduling bug. This makes tile paging + much more robust even with teleporting and reseting. +* Fixed a potential mouse freeze up condition on windows. +* Converted the materials file to xml. +* Tweaked and updated initial option and config file parsing to be + more intuitive and robust. +* Check for the proper version of the base file and exit gracefully + if not found. +* Fixed a problem with the initial view offset being lost. +* Various floating point / initial value bug fixes +* Added support for tracing property manager reads and writes (for + debugging purposes.) +* Fixed the problem where the simulator clock time would go goofy + when scenery was being loaded. +* Make the tile cache system more tolerant of situations where the tile + cache is full, but no entry qualifies for removal. + +* MSVC fixes. +* IRIX fixes. +* FreeBSD fixes. +* Mac OS X fixes. +* Better cygwin and mingwin support. +* Better support for gcc-3.0 + + +New in 0.7.8 +* July 13, 2001 +* Updated to the latest JSBSim flight dynamics model (http://jsbsim.sf.net) +* First release of a bundled utility: fgjs which assists you in creating + a joystick/button configuration for your setup. +* Updated airport data file with taxiways at many major airports. +* Better support for using an external browser to view online help + components. Windows support for this will be included in the next + revision. +* Now using plib-1.4.x which supports more than 3 concurrent sounds. +* Most of the README's and documentation has been reviewed and brought + up to date. +* Support for ultra-hires screen dumps suitable for large scale + printed output. +* Updated, more flexible binary scenery format. +* Support for using digital axes (i.e. a hat) as a pair of buttons + which can be mapped to any function a button could be mapped to. +* Added user documentation to the base package +* Added a c172 mini panel. +* Improved c172 panel graphics. +* Added units to configuration files +* Fixed X15 panel +* External view panning fix ups. +* Fixed the segfault on exit bug. +* Lots of property manager tweaks. Appened units to property name to + make it explicit, adjusted read/write/archive bits and defaults +* MSVC fixups. +* gcc-3.0 fixups. +* Irix fixups. +* Fixed a potential segfault in radio station lookup/search code. +* Fixed a bug in the audio system intialization order that could cause + a segfault in some circumstances. +* Fixed a typo in the 2nd tank property name so it's value is now accessible + from the instrument panel. +* Fixed a bug when loading the "old" binary scenery which prevented ground + lighting from being generated. +* Jettison old conditionally compiled plib-1.2.x code, we now require + plib-1.4.x or higher. +* Eliminated some convoluted that generated a harmless, but confusing + "*** NO TIMEZONE" error message, +* Fixed doubled bindings for joystick buttons. +* Threading fixups. +* Fixed a bug with the time warping/offset code. You can again + startup with a proper time offset if you like. +* Fixed a couple memory problems ... attempting to access/use/write to + previously freed memory. + +New in 0.7.7 +* June 20, 2001 + +* Cleaned up various warning messages +* Various Cygwin fixes. +* Various MSVC fixes. +* Various Irix Mips fixes. + +* Check for null panel before passing mouse events to panel object. +* Fixed panel edge artifacts (due to unwanted texture wrapping.) +* Fixed a typo in the base/materials file. +* Various property manager fixes. +* Various property manager lookup optimizations. +* Fixed a bug in the autopilot altitude hold that crept in. + +* Converted from hardcoded to configurable keyboard bindings. +* Added an FGSubsystem base class so subsystems can be managed with a + common api. +* Keyboard commands are now completely remapable. Removed BFI and + keyboard in place of remapable inputs. +* Started to impliment a command manager. This along with the + property manager will go a long ways toward building infrastructure + for scripting. +* Started laying infrastructure for creating ultra-high-res tiled + screen shots suitable for printers. +* Synced with a recent version of JSBSim. +* GUI code split into smaller logical subcomponents. +* FGOptions converted to use property manager directly. +* "delta-t" and fdm interface timing fixes and tweaks. +* Added a sound effect manager class at the FlightGear level. + +* Support for setting a starting position as and offset distance (and / + or radial) from your specified starting postition. This allows you to + initialize on final x miles out at y altitude. +* Many updates to make a much more realistic single engine and prop model + with atmospheric and velocity dependencies. Fuel flow now modeled. +* Straightened out magnetic offset issues with VOR stations so we can + navigate properly from real avaition charts. +* Added a direct network interface support for the "Atlas" moving map + program. (Output radio stack settings so current VOR and OBS can be + visualized.) +* Autopilot made to work more like a real world autopilot (rather than + based on perfect values.) Autopilot wing leveler is slaved off the + turn coordinator. Heading hold is slaved from the DG (which drifts). + Nav and ILS holds slave off the needle position. +* Backcorse ILS needle should move in correct direction now. +* Identing of NAV radios (and individual volume control) now work. +* Don't play DME ident if no colocated DME. +* VOR/ILS/ADF range pickup realistically modeled as per AIM. +* Added support for marker beacons. +* Support for loading and saving the current 'simulator state' using + an xml formated file. +* Added threaded tile paging for systems with pthread support. +* Added high level support for creating airport taxiway and runway signs. +* Many updates and fixes to the "installation and getting started" manual. +* Support for adding static objects to the scenery. +* Many updates and new features for the xml configurable panel engine. + Many corresponding improvements to the default instrument panel. +* Support added for incrementally numbering screen snapshots. +* Added support for a new, smaller, faster binary scenery format. +* Added an xml configurable HUD engine. +* Added interface glue to propogate wind values to LaRCsim. + +New in 0.7.6 +* December 15, 2000 +* Added night ground cover lights with user controllable densities on + a per texture basis. Lights have a bit of a "fog punch through" effect. +* Support added for "shaped" instrument panels. +* Added support for virtual panels that are larger than the screen + space which can scroll. +* Added waypoint and route flying support to the autopilot and HUD. +* New highly detailed runway textures with accurate markings. +* Added a basic piston engine model, with support for rpm, egt, cht, mp, + and mixture. +* Many tweaks and improvements to the c172 instrument panel. +* Corrections and additions to the airport and navaid database. +* Added an external interface to the property manager so you can + "telnet" into a running copy of FlightGear, cd through the property + tree and examine and even change values, all from a remote computer. +* Improvements to flight model initialization. +* Fixes and improvements to the save/restore code. +* Added a load/save dialog box for saving/restoring your current flight. +* Program notes max texture size for your card/driver so it can load + higher resultion textures if they are available and if you can use + them. +* Added a visibility= command line option for setting intial visibility + distance. +* Range of tiles loaded and drawn are now directly calculated from the current + visibility distance so that the ground always blends smoothly into sky. +* Rewrote the tile caching scheme so it is now more flexible, more dynamic, + simpler, and more robust. +* Updates to the FDM bus. +* Many clean ups with the view code to prepare the way for a greater + variety of external views. +* MSVC project files now included in the source distribution. +* Fixed a view bug that could make the aircraft model appear rotated + incorrectly +* Fixed a bug with the autopilot rate of climb hold. +* Internal property manager tweaks. +* Additional materials can be aliased to an existing material to save + texture space (at the expense of less texture variety) +* MSVC tweaks. +* MacOS tweaks. + +New in 0.7.5 +* September 18, 2000 +* Aircraft now starts at end of runway closest to desired heading. +* Runways now have accurate markings. +* Addition of a completely reconfigurable instrument panel. +* Tons of panel tweaks and fixes. Gyro now drifts, relocated whisky compass, + skid ball moves in the right direction, etc. +* Updates and tweaks to network multiplayer code. +* Tweaks to ground steering sensitivity. +* Updates to the UIUC flightmodel and icing research code. +* Fixed the sound problem in the previous version. +* Current scenery normal is now available for use. +* Current load queue size is now available for use. +* Added a configure time check for proper simgear version. +* Explicitely link in -lpthread if it exists. +* Fixed a couple namespace problems. +* MacOS and MSVC tweaks. +* Renamed JSBsim to JSBSim +* Added support in the material library for non-repeating textures. + +New in 0.7.4 +* July 19, 2000 + +* VOR reception now scales with altitude. +* Added differential braking support. +* Landing gear modeling code now works in JSBSim +* Overhauled cloud code substantially, new cloud textures. +* Added support for Ray Woodworth's 5 axis motion chair. +* Red light the panel at night and shade based on time of day. + +* Fixed autopilot altitude hold increment bug. +* Fixed screen snap shot function. +* Fixed mach number for LaRCsim. +* --start-date-gmt option fixed. +* Fixes to uiuc includes and initializations +* Fixes to periodic scheduler. +* Fixed a tile loading bug if the load queue wasn't empty before a reset or + teleport. + +* Some additional MSVC5 portability fixes. +* Tweaks to build with newest gcc under Irix contributed by Erik Hofman. + +* Clean out a pile of old junk in the material manager library from the + pre-ssg days, and majorly overhauled it. +* Complete reengineering of the panel code in preparation for moving the + configuration out into a data file. +* Lots of hashing around with Joystick support trying to achieve something + that is flexible enough to handle the zillions of possible configurations + out there. Hopefully we are approaching a workable solution. +* Better windows support in our joystick module. +* View code simplifications and optimizations contributed by Norman Vine. + +* Added support for $FG_SCENERY and --fg-scenery=path so scenery can have a + different location from the base package. +* Moved drop in sky module, world time module, ephemeris module, and low + level communications modules over to simgear. +* Replaced gdbm with metakit +* Added David Megginson's property manager + + New in 0.7.3 -* April 27, 2000 -* Cygwin32 build fixes -* MSVC++ build fixes -* Mac build fixes +* May 18, 2000 +* Added a radio stack 2 VOR/ILS and an ADF to the instrument panel. + You can change the frequencies by clicking on the knobs on the + instrument panels. You can now navigate with VOR/ADF/DME and fly + ILS approaches. +* Added a chronometer to the instrument panel. +* Added a "wet" compass to the top of the instrument panel. +* Compass, vsi, and altitute instruments and vacuum system are more + accurately modeled. +* Added a magnetic variation model. +* Added navaid database management and query code. +* Added magvar offset to VOR radials. +* Heading bug now display magnetic heading rather than true heading. +* Autopilot now has modes to track a VOR and GS. +* Added custom joystick client support so sim can be flown from a + remote joystick connected to another machine. This is in support of + some custom hardware located in the human factors research lab of the + university of minnesota. +* HUD controls are a bit different "h" toggles through day/night/off + modes and "H" cycles through brightness levels. +* Norman Vine contributed code to optionally do antialiased hud lines + on hardware that supports this. Norman also contributed additional + hud cleanups and updates. * Updates to JSBsim flight dynamics code that includes a generic - reconfigurable flight control system. + reconfigurable flight control system, a initial state trimming routine, + support for wind and weather, support for flaps, independent trim control, + config files changes * Updates to LaRCsim flight dynamcis code contributed by UIUC that allows loading aircraft specifications at runtime from config files. UIUC is using flightgear as a platform to do icing research. The UIUC @@ -16,22 +366,15 @@ New in 0.7.3 have the correct phase. * Rebuilt the sky dome using ssg. * Removed dependencies on mat3.h and friends (old srgp support lib) -* Added navaid database management and query code. * Airport lookups now done through gdbm (a light weight embedded database.) * Converted ssgVTable's to ssgVtxTables which do proper memory management and should facilitate use of compiled vertex arrays once ssg add support for these. -* Simple radio stack added to the instrument panel. The frequencies are - currently hardwired to default values until the UI for changing them - is finished. But, this is enough to fly ILS instrument approaches. -* Added a chronometer to the instrument panel. -* Compass, vsi, and altitute instruments and vacuum system are more - accurately modeled. -* Added a magnetic variation model to "simgear" for use by flightgear. -* Added custom joystick client support so sim can be flown from a - remote joystick connected to another machine. This is in support of - some custom hardware located in the human factors research lab of the - university of minnesota. +* Overhauled autopilot internals, separated out the gui controls from + the actual autopilot code. +* Cygwin32 build fixes +* MSVC++ build fixes +* Mac build fixes New in 0.7.2 * February 17, 2000