X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=ceed949e29ff24617db969fda116ff27fc581cee;hb=e3a584ffd05694ecd58be17ece06723c851516da;hp=b45ab6658b62034c1427b0e622e855d6a7f17623;hpb=f98eaad097527f69d7c1a469d397c3c366fffa46;p=flightgear.git diff --git a/NEWS b/NEWS index b45ab6658..ceed949e2 100644 --- a/NEWS +++ b/NEWS @@ -1,15 +1,254 @@ -New in 0.7.11pre1 -* August 31, 2002 +New in 0.9.3 +* October 24, 2003 + +* Added a flight "replay" system. +* Many updates to the ATC and AI aircraft subsystem. (David Luff) +* Add support for moving cloud layers. +* New "symbolic" time of day dialog box for easily setting dawn, dusk, + noon, etc. +* Aircraft are now each self contained in their own individual + subdirectories for easier end user addition and removal. +* Many improvements to scene lighting throughout the day->night range + including more realistic sky and fog colors, more realistic scene + illumination, better dusk/dawn sky coloring, better specular + lighting support. +* A nice new chase view has been added. +* Added displaced thresholds on all runways that have them. +* Updated default scenery for the KSFO area. +* Many buildings and bridges added in the San Francisco area. +* Updated airport and navaid database, many new taxiways, many + corrected runways, many new airports (especially outside the USA.) +* Updates to the man page. +* Better Win32 packaging (more standardized installer, plus a launcher + which allows selection of starting location and starting aircraft.) +* Added an initial cut at modeling helicopters. +* Support multiple inside the cockpit views. +* Updated FlightGear Flight School tutorial. + +* Use the field elevation for GS when no specific altitude listed in + FAA/DAFIF data +* Fix to translate DME and TACAN X/Y channels to paired VHF frequencies + correctly. Thanks to Jorge Van Hemelryck for the fix. +* Fixes to runway search routines (didn't always work correctly under + some circumstances.) +* Many fixes and updates to the autopilot. Autothrottle tracks speed + much better with much less jumping around. +* Expose the tuned navaid via the property system to support building + more advanced avionics. +* Improvements to the environment manager and gui's, more control over + turbulence, ability to specify boundary condition layers as well as + aloft condition layers. +* JSBSim updates including a new turbine engine model that supports + things like starting and stopping procedures and thrust reversing. +* UIUCsim updates (compiler warning and namespace conflict fixes.) +* YASim updates (fix drag from shutdown engine, helicopter support, + better in air startup support.) +* Support for "clock" instruments that operate independently of + computer system time. +* Annunciators shouldn't work if electrical system not serviceable. +* A few updated splash screens. +* Added various fields to net_ctrls and net_fdm to include various + failures, faults, control surface positions, and other interesting + things. +* A few updated joystick definition files. +* Various keyboard mapping tweaks and changes. +* Many updates and tweaks to default material properties and random + land cover objects. +* Updated aircraft: 747, A320, T-38, A-10, B-52, F-104, Fokker 50, + Fokker 100, Piper Cub, P-51, UFO, YF-23, Ornithopter, A-4, C172, + and F-16 +* New Aircraft: J-22, Paraglider, SGS-126 Sailplane, ASW 20, and + AN-225 aircraft; Bell 206 JetRanger, CH-47 Chinook, and Ecureuil + AS-350 helicoptors. +* Updated cloud textures. + +* Removed dependency on Metakit. The airport and runway databases are now + stored in a simple flat file ascii database. + +* FreeBSD, Solaris, MSVC, Irix, Mac OSX, cygwin, and mingwin fixes. + + +New in 0.9.2 +* June 4, 2003 + +* New aircraft available: P51-D (w/ full 3d cockpit), Sea Hawk + (WV908), a research ornithopter (propelled by actual flapping + wings), A10, B-52, F-104, F-15, F-16, OV10, PA28-161, T-6A Texan II, + T-38, British TSR2, YF-23, 737, + +* Updated aircraft: airwave extreme hang glider, asw20 glider, A-4 + Skyhawk, Beech-99, Cessna 172 w/ 3d cockpit, Cessna 310 w/ 3d + cockpit, DC3, Piper J3 Cub, 1903 Wright Flyer, Sopwith Camel, Space + Shuttle, Boeing 747-400 + +* Overhauled menu/gui system and made it xml configurable rather than + hardwired. Include support for things like checkboxes, sliders, and + dials. + +* Added some early multiplayer features. + +* Added support for in-air presets relative to a VOR, NDB, or fix. + +* Support for Futaba, Airtronics, Hitec, JR, Multiplex and Tower R/C + transmitters using the RCJoy USB interface box (see + http://www.rcjoy.com). + +* Much improved sky and coloring as well as more realistic coloring of + the sunset and sunrise. + +* Clouds are drawn on a surface that better matches the underlying + curve of the earth. + +* A few updated terrain textures, better variety of random ground + cover objects. + +* Most weather options can now be set via the GUI. Added an option to + randomize the weather. + +* Various instruments and systems can now be failed/unfailed via the + GUI. + +* Developed scripts to build Navaid and ILS databases from DAFIFT, + FAA, and other data sources. +* Update Navaid and ILS databases based on DAFIFT, FAA, and other data + sources. + +* Continued development of voice ATC, robot aircraft AI, logical + taxiway networks (continues to be a work in progess, but much + progress has been made.) +* Separated out much of the low level model/material management code + and moved it over to SimGear where it can be potentially used by + other projects. +* Separated out the low level sound effect playing/management code and + moved it over to SimGear. +* Added functions to the "telnet" interface to allow remote management + of autopilot waypoints. +* Support the parking brake in the "external" flight dynamics interface. +* Added support for an audio panel (set of switches to set various + avionics audio sources on/off in the aircraft.) +* Add support for speed brake and spoiler controls. +* Many code updates to UIUCmodel including support for ornithopters + (flapping wing vehicles.) +* Many JSBsim code updates include a new turbine engine model. +* Added a "named pipe" external flight dynamics model interface. +* YASim updates including support for manual-pitch control props, + support for wing washout, and adjusting aircraft masses as fuel is + consumed. +* The property picker interface now shows the property values changing + dynamically. +* Added support for a simple annunciator panel (fuel, oil, vacuum, + volts dummy warning lights.) +* Added a "gyro" model. This can be driven electrically (turn + coordinator) or via vacuum (attitude indicator). If one of these + systems failes, the corresponding gyro will spin down realistically + an introduce realistic errors in the gauge reading. +* Model attitude indicator tumbling at extreme attitudes. +* Modeled the pitot system and use that drive the air speed indicator. +* Added a very simplistic volts/amps model to the electrical + system...enough to make the gauges behave plausibly and drive the + annunciator panel correctly. +* Updated the vacuum/suction model to behave more realistically. +* Added Italian and Polish translation for the GUI. + +* Mac OS X fixes. +* Better FreeBSD support. +* Mingwin fixes. +* Improved native sgi compiler support. +* MSVC fixes. + +* Fixed problems in marker beacon audio. +* Fixed several subtle problems in the modeling/positioning of glide + slope transmitters in FlightGear +* Don't allow the dewpoint to go higher than the temperature. +* Don't allow gust speed to be less than base wind speed. +* Fix a couple problems in the external fdm interface that prevented + FlightGear from being driven properly by an external source (i.e. to + act as a image generator only.) +* Fixes to camera parameters for external views (especially when rotating + the view around the different axes.) +* Many miscellaneous code clean ups, many bug fixes, and much code + refactoring. + + +New in 0.9.1 +* December 5, 2002 + +* Fixes a problem with a missing file in the source distribution of 0.9.0 +* Updates to AI aircraft subsystem (this is a work in progress) +* Added a canned ATC voice handling class (using prerecorded voice snippets.) +* Added voice ATIS + + +New in 0.9.0 +* December 3, 2002 + +* Support for fully animated, fully clickable 3d instrument panels. +* Support for runway, approach, and taxiway lighting. Lighting is + directional and intensity varies smoothly with relative view + direction. +* Many new and updated aircraft. +* Improved runway textures. +* Some improved terrain textures. +* Added a util called terrasync to runtime fetch just the scenery you + need from the master scenery server as you fly. No need to + pre-download large chunks of data. +* Add a vacuum system and support for it's failure. +* Add a pitot system and support for it's failure. +* Model gyro spin for various instruments. +* Added support for modeling complex aircraft electrical system. Sample + implimentation for a C172, simplistic electrical model provided for + other aircraft until their specific system is modeled. +* Added a "presets" section to the GUI. +* Localization support for GUI and for command line option help, including + the ability to specify a custom per language font. +* Support for specifying an initial startup runway. +* Splash screen now slowly fades out revealing the ready to run sim. +* Support additional joysticks: Logitech WingMan Force, + Logitech WingMan Extreme Digital 3D (USB), and Saitek Cyborg Gold 3D USB, + CH Virtual Pilot USB/USB CH Pedals, + +* Many updates to External/Network FDM interface. +* Many updates to the JSBSim FDM model code. +* Many updates from the UIUC folk to their FDM package. +* Many updates to the YASim FDM model code (fuel usage, tunable + induced drag parameter, better gear tuning, fix a ground effect bug, + and a standalone config file compiler. +* Make rotational rate FDM values available in the property tree. +* Fix a subtle bug in the ssg partial tree deleter code. +* Started a new XML configurable GUI subsystem. +* Some preliminary support for AI driven aircraft. +* Fix ILS back course needle deflection. +* Fix for ATI driver "issue" causing instrument panels to be all gray. +* Support for toggling 3d instrument hotspot visibility (debugging/learning + tool.) +* Tweaks to instrument panel night lighting. +* Added a per engine fuel pump switch. + +* NOMINMAX fix for cygwin/gcc-3.2 +* Renamed External FDM to NullFDM +* New module/submodule system. +* IRIX build fixes +* Restructured some of the initialization code to facilitate reseting the sim + to alternate presets (airport, runway, offset distance, altitude, speed, etc.) +* Fixed DG heading bug hold to work with new instrumentation updates. +* Updates to autopilot to let it work with perfect values as a compile time + option. +* Split Nav/Com units, and DME out into their own source files. +* Fixes to support newer versions of plib/cvs + + +New in 0.8.0 +* September 7, 2002 * The world is now populated with random ground objects with - apropriate type and density for the local ground cover type + appropriate type and density for the local ground cover type (buildings, water towers, farm houses, silos, cows, trees, etc.) * Many (most?) ground textures updated for a much nicer, more coherent, more realistic overall look and feel. * Added a java client library for FlightGear. * Added some external scripting examples (python.) -* Implimented a Bendix/King KT 70 transponder. -* Implimented a Bendix/King KR 87 adf. +* Implemented a Bendix/King KT 70 transponder. +* Implemented a Bendix/King KR 87 adf. * Added support for 3d instrument panels inside 3d cockpits. * Added support for animation of 3d models tied to internal properties. * New/updated aircraft include: Cessna 172, Piper J3 Cub, DC-3, A4 @@ -27,7 +266,7 @@ New in 0.7.11pre1 * Improvements to the sound effects module. * Autopilot fixes to allow it to work much better on large airliners. * Added a generic interface for running the flight dynamics model as a - seperate process communicating via a network connection. + separate process communicating via a network connection. * Synced with the latest JSBSim code. * Synced with the latest UIUCmodel code. * Many fixes and updates to the YASim FDM (fixed flap drag issue, new @@ -60,16 +299,16 @@ New in 0.7.11pre1 * Bumped minimum plib version required up to 1.4.2, however the latest cvs (and hopefully release) works much better. * Added valgrind debugging config files/scripts. -* Weeded out many warnings/errors flaged by valgrind. +* Weeded out many warnings/errors flagged by valgrind. * Overhauled the FGSubsystem class. -* Fixed reporting of winds, cloundbase and altimeter setting. +* Fixed reporting of winds, cloudbase and altimeter setting. * FGSteam converted to a proper FGSubsystem. * Fix fog on 3dfx cards. * Added internal support for turning each tank on/off individually. * Added support for a fuel selector switch. * Fixes to builtin property browser. * Fixed several math overflow problems with time elapsed calculations - that had crept in. Thes would cause some things to stop updating + that had crept in. These would cause some things to stop updating (like portions of the instrument panel, and radio station frequency matching.) * Updates to the network OpenGC interface. @@ -79,6 +318,32 @@ New in 0.7.11pre1 * MSVC fixes. * IA-64 w/ Intel compiler fixes. +* automake/conf script enhancemnts and fixes. +* Updated the UIUCModel code. +* Removed some dos line endings that crept in. +* Spelling fixes. +* Removed some depricated code related to the old view management system. +* Fix a problem with VOR station lookups where we wouldn't always find + the closest station of a given frequency. +* Changed the default Nav radio frequencies to be more appropriate for SFO. +* Retrimmed the C172 +* Added seats and other interior stuff to the J3 Cub, and retrimmed. Also + fixed wing incidence in the 3d visual model. +* Fixed C310u3a-3d. 3d cockpit instruments can now be seen. +* Fixes to the DC-3 such as tank location; other surface and wheel position + adjustments. Increase effectiveness of rudder, vstab, and hstab. +* Updated some of the preconfigured joystick files. +* Updated man pages +* Fixed problem with pressure/altitude getting botched up after a reset +* Use a nicer helvetica font for the menus. +* Various fixes to the internal pui property browser. +* Fixed a typo in the scenery file loader that could cause a crash on + some platforms. +* More joystick configuration defaults. (Saitek Cyborg Gold 3D USB, + non FF sidewinder precision 2 usb) +* More texture tweaks. +* Additional fixes and panel work for the J3 Cub. + New in 0.7.10 * April 20, 2002