X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=de308505ffa78e05bdbd9ad3d6fffebd57ff7b3f;hb=be863ee2408dcdecc9ba3f74669b73fde221046a;hp=ddba72f32b840a2c5a7c25879bf594ff78e9a748;hpb=a7f2214211101a74d27ae54462e06c9f191335f5;p=flightgear.git diff --git a/NEWS b/NEWS index ddba72f32..de308505f 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,280 @@ +New in 0.9.2 +* June 4, 2002 + +* New aircraft available: P51-D (w/ full 3d cockpit), Sea Hawk + (WV908), a research ornithopter (propelled by actual flapping + wings), A10, B-52, F-104, F-15, F-16, OV10, PA28-161, T-6A Texan II, + T-38, British TSR2, YF-23, 737, + +* Updated aircraft: airwave extreme hang glider, asw20 glider, A-4 + Skyhawk, Beech-99, Cessna 172 w/ 3d cockpit, Cessna 310 w/ 3d + cockpit, DC3, Piper J3 Cub, 1903 Wright Flyer, Sopwith Camel, Space + Shuttle, Boeing 747-400 + +* Overhauled menu/gui system and made it xml configurable rather than + hardwired. Include support for things like checkboxes, sliders, and + dials. + +* Added some early multiplayer features. + +* Added support for in-air presets relative to a VOR, NDB, or fix. + +* Support for Futaba, Airtronics, Hitec, JR, Multiplex and Tower R/C + transmitters using the RCJoy USB interface box (see + http://www.rcjoy.com). + +* Much improved sky and coloring as well as more realistic coloring of + the sunset and sunrise. + +* Clouds are drawn on a surface that better matches the underlying + curve of the earth. + +* A few updated terrain textures, better variety of random ground + cover objects. + +* Most weather options can now be set via the GUI. Added an option to + randomize the weather. + +* Various instruments and systems can now be failed/unfailed via the + GUI. + +* Developed scripts to build Navaid and ILS databases from DAFIFT, + FAA, and other data sources. +* Update Navaid and ILS databases based on DAFIFT, FAA, and other data + sources. + +* Continued development of voice ATC, robot aircraft AI, logical + taxiway networks (continues to be a work in progess, but much + progress has been made.) +* Separated out much of the low level model/material management code + and moved it over to SimGear where it can be potentially used by + other projects. +* Separated out the low level sound effect playing/management code and + moved it over to SimGear. +* Added functions to the "telnet" interface to allow remote management + of autopilot waypoints. +* Support the parking brake in the "external" flight dynamics interface. +* Added support for an audio panel (set of switches to set various + avionics audio sources on/off in the aircraft.) +* Add support for speed brake and spoiler controls. +* Many code updates to UIUCmodel including support for ornithopters + (flapping wing vehicles.) +* Many JSBsim code updates include a new turbine engine model. +* Added a "named pipe" external flight dynamics model interface. +* YASim updates including support for manual-pitch control props, + support for wing washout, and adjusting aircraft masses as fuel is + consumed. +* The property picker interface now shows the property values changing + dynamically. +* Added support for a simple annunciator panel (fuel, oil, vacuum, + volts dummy warning lights.) +* Added a "gyro" model. This can be driven electrically (turn + coordinator) or via vacuum (attitude indicator). If one of these + systems failes, the corresponding gyro will spin down realistically + an introduce realistic errors in the gauge reading. +* Model attitude indicator tumbling at extreme attitudes. +* Modeled the pitot system and use that drive the air speed indicator. +* Added a very simplistic volts/amps model to the electrical + system...enough to make the gauges behave plausibly and drive the + annunciator panel correctly. +* Updated the vacuum/suction model to behave more realistically. +* Added Italian and Polish translation for the GUI. + +* Mac OS X fixes. +* Better FreeBSD support. +* Mingwin fixes. +* Improved native sgi compiler support. +* MSVC fixes. + +* Fixed problems in marker beacon audio. +* Fixed several subtle problems in the modeling/positioning of glide + slope transmitters in FlightGear +* Don't allow the dewpoint to go higher than the temperature. +* Don't allow gust speed to be less than base wind speed. +* Fix a couple problems in the external fdm interface that prevented + FlightGear from being driven properly by an external source (i.e. to + act as a image generator only.) +* Fixes to camera parameters for external views (especially when rotating + the view around the different axes.) +* Many miscellaneous code clean ups, many bug fixes, and much code + refactoring. + + +New in 0.9.1 +* December 5, 2002 + +* Fixes a problem with a missing file in the source distribution of 0.9.0 +* Updates to AI aircraft subsystem (this is a work in progress) +* Added a canned ATC voice handling class (using prerecorded voice snippets.) +* Added voice ATIS + + +New in 0.9.0 +* December 3, 2002 + +* Support for fully animated, fully clickable 3d instrument panels. +* Support for runway, approach, and taxiway lighting. Lighting is + directional and intensity varies smoothly with relative view + direction. +* Many new and updated aircraft. +* Improved runway textures. +* Some improved terrain textures. +* Added a util called terrasync to runtime fetch just the scenery you + need from the master scenery server as you fly. No need to + pre-download large chunks of data. +* Add a vacuum system and support for it's failure. +* Add a pitot system and support for it's failure. +* Model gyro spin for various instruments. +* Added support for modeling complex aircraft electrical system. Sample + implimentation for a C172, simplistic electrical model provided for + other aircraft until their specific system is modeled. +* Added a "presets" section to the GUI. +* Localization support for GUI and for command line option help, including + the ability to specify a custom per language font. +* Support for specifying an initial startup runway. +* Splash screen now slowly fades out revealing the ready to run sim. +* Support additional joysticks: Logitech WingMan Force, + Logitech WingMan Extreme Digital 3D (USB), and Saitek Cyborg Gold 3D USB, + CH Virtual Pilot USB/USB CH Pedals, + +* Many updates to External/Network FDM interface. +* Many updates to the JSBSim FDM model code. +* Many updates from the UIUC folk to their FDM package. +* Many updates to the YASim FDM model code (fuel usage, tunable + induced drag parameter, better gear tuning, fix a ground effect bug, + and a standalone config file compiler. +* Make rotational rate FDM values available in the property tree. +* Fix a subtle bug in the ssg partial tree deleter code. +* Started a new XML configurable GUI subsystem. +* Some preliminary support for AI driven aircraft. +* Fix ILS back course needle deflection. +* Fix for ATI driver "issue" causing instrument panels to be all gray. +* Support for toggling 3d instrument hotspot visibility (debugging/learning + tool.) +* Tweaks to instrument panel night lighting. +* Added a per engine fuel pump switch. + +* NOMINMAX fix for cygwin/gcc-3.2 +* Renamed External FDM to NullFDM +* New module/submodule system. +* IRIX build fixes +* Restructured some of the initialization code to facilitate reseting the sim + to alternate presets (airport, runway, offset distance, altitude, speed, etc.) +* Fixed DG heading bug hold to work with new instrumentation updates. +* Updates to autopilot to let it work with perfect values as a compile time + option. +* Split Nav/Com units, and DME out into their own source files. +* Fixes to support newer versions of plib/cvs + + +New in 0.8.0 +* September 7, 2002 + +* The world is now populated with random ground objects with + appropriate type and density for the local ground cover type + (buildings, water towers, farm houses, silos, cows, trees, etc.) +* Many (most?) ground textures updated for a much nicer, more coherent, + more realistic overall look and feel. +* Added a java client library for FlightGear. +* Added some external scripting examples (python.) +* Implemented a Bendix/King KT 70 transponder. +* Implemented a Bendix/King KR 87 adf. +* Added support for 3d instrument panels inside 3d cockpits. +* Added support for animation of 3d models tied to internal properties. +* New/updated aircraft include: Cessna 172, Piper J3 Cub, DC-3, A4 + Skyhawk, Cessna 310, 747, 1903 Wright Flyer (non-linear with stall + modeled, based on wind tunnel data.) +* Convert the magic carpet into a UFO, complete with sound effects and + a 3d model (based on real world data of course.) :-) +* Environment manager overhaul +* Support for a base wind speed with gusts. +* Support for a base wind direction with variation. +* Support for more dynamically reconfigurable cloud layers. Cloud + layers are no longer hard coded. + +* Updates and additions to the FAQ +* Improvements to the sound effects module. +* Autopilot fixes to allow it to work much better on large airliners. +* Added a generic interface for running the flight dynamics model as a + separate process communicating via a network connection. +* Synced with the latest JSBSim code. +* Synced with the latest UIUCmodel code. +* Many fixes and updates to the YASim FDM (fixed flap drag issue, new + tail wheel lock, lots of solver fixes, and fixes to other internal + stuff.) +* Added support for menus defined in an xml file. +* Make the help system start more robustly/quickly in Win32 +* Added support for detecting the name of a joystick and using the + appropriate default joystick config file. +* Overhauled the remote/network property interface. +* Added a --show-aircraft option to dump out a list of all the + available aircraft you can select with the --aircraft=NAME option. +* Added a --random-wind command line option. +* --wind= option can now contain ranges, + i.e. --wind=min_dir:max_dir@min_speed:max_speed; the system will + automatically vary the wind within these ranges. +* A "physical" crash (i.e. too-hard impact with the ground) causes the + sim to freeze. You can then reset the sim to the starting state + with the menu->reset option. + +* Support in the scenery tile cache for maintaining tiles in the cache + relative to several view points that could be *very* far apart. +* Brake makes the magic carpet fly backwards. +* Many clean ups, fixes, and improvements with the tile pager. Memory free + is now done incrementally and spread out through multiple frames to hide it. +* Modernized the autoconf/make scripts. +* Cleaned up old cruft from the build system. +* Default to using FGEnvironment +* Removed support for efence (in favor of valgrind.) +* Bumped minimum plib version required up to 1.4.2, however the latest + cvs (and hopefully release) works much better. +* Added valgrind debugging config files/scripts. +* Weeded out many warnings/errors flagged by valgrind. +* Overhauled the FGSubsystem class. +* Fixed reporting of winds, cloudbase and altimeter setting. +* FGSteam converted to a proper FGSubsystem. +* Fix fog on 3dfx cards. +* Added internal support for turning each tank on/off individually. +* Added support for a fuel selector switch. +* Fixes to builtin property browser. +* Fixed several math overflow problems with time elapsed calculations + that had crept in. These would cause some things to stop updating + (like portions of the instrument panel, and radio station frequency + matching.) +* Updates to the network OpenGC interface. + +* Irix fixes. +* Mac OS X fixes. +* MSVC fixes. +* IA-64 w/ Intel compiler fixes. + +* automake/conf script enhancemnts and fixes. +* Updated the UIUCModel code. +* Removed some dos line endings that crept in. +* Spelling fixes. +* Removed some depricated code related to the old view management system. +* Fix a problem with VOR station lookups where we wouldn't always find + the closest station of a given frequency. +* Changed the default Nav radio frequencies to be more appropriate for SFO. +* Retrimmed the C172 +* Added seats and other interior stuff to the J3 Cub, and retrimmed. Also + fixed wing incidence in the 3d visual model. +* Fixed C310u3a-3d. 3d cockpit instruments can now be seen. +* Fixes to the DC-3 such as tank location; other surface and wheel position + adjustments. Increase effectiveness of rudder, vstab, and hstab. +* Updated some of the preconfigured joystick files. +* Updated man pages +* Fixed problem with pressure/altitude getting botched up after a reset +* Use a nicer helvetica font for the menus. +* Various fixes to the internal pui property browser. +* Fixed a typo in the scenery file loader that could cause a crash on + some platforms. +* More joystick configuration defaults. (Saitek Cyborg Gold 3D USB, + non FF sidewinder precision 2 usb) +* More texture tweaks. +* Additional fixes and panel work for the J3 Cub. + + New in 0.7.10 * April 20, 2002