X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=ec4fc1acb165f030dad7cdec2f718ede934a7ce8;hb=9c052976602767b284ce460d3e122895edb29f48;hp=b45ab6658b62034c1427b0e622e855d6a7f17623;hpb=f98eaad097527f69d7c1a469d397c3c366fffa46;p=flightgear.git diff --git a/NEWS b/NEWS index b45ab6658..ec4fc1acb 100644 --- a/NEWS +++ b/NEWS @@ -1,15 +1,82 @@ -New in 0.7.11pre1 -* August 31, 2002 +New in 0.9.1 +* December 5, 2002 + +* Fixes a problem with a missing file in the source distribution of 0.9.0 +* Updates to AI aircraft subsystem (this is a work in progress) +* Added a canned ATC voice handling class (using prerecorded voice snippets.) +* Added voice ATIS + + +New in 0.9.0 +* December 3, 2002 + +* Support for fully animated, fully clickable 3d instrument panels. +* Support for runway, approach, and taxiway lighting. Lighting is + directional and intensity varies smoothly with relative view + direction. +* Many new and updated aircraft. +* Improved runway textures. +* Some improved terrain textures. +* Added a util called terrasync to runtime fetch just the scenery you + need from the master scenery server as you fly. No need to + pre-download large chunks of data. +* Add a vacuum system and support for it's failure. +* Add a pitot system and support for it's failure. +* Model gyro spin for various instruments. +* Added support for modeling complex aircraft electrical system. Sample + implimentation for a C172, simplistic electrical model provided for + other aircraft until their specific system is modeled. +* Added a "presets" section to the GUI. +* Localization support for GUI and for command line option help, including + the ability to specify a custom per language font. +* Support for specifying an initial startup runway. +* Splash screen now slowly fades out revealing the ready to run sim. +* Support additional joysticks: Logitech WingMan Force, + Logitech WingMan Extreme Digital 3D (USB), and Saitek Cyborg Gold 3D USB, + CH Virtual Pilot USB/USB CH Pedals, + +* Many updates to External/Network FDM interface. +* Many updates to the JSBSim FDM model code. +* Many updates from the UIUC folk to their FDM package. +* Many updates to the YASim FDM model code (fuel usage, tunable + induced drag parameter, better gear tuning, fix a ground effect bug, + and a standalone config file compiler. +* Make rotational rate FDM values available in the property tree. +* Fix a subtle bug in the ssg partial tree deleter code. +* Started a new XML configurable GUI subsystem. +* Some preliminary support for AI driven aircraft. +* Fix ILS back course needle deflection. +* Fix for ATI driver "issue" causing instrument panels to be all gray. +* Support for toggling 3d instrument hotspot visibility (debugging/learning + tool.) +* Tweaks to instrument panel night lighting. +* Added a per engine fuel pump switch. + +* NOMINMAX fix for cygwin/gcc-3.2 +* Renamed External FDM to NullFDM +* New module/submodule system. +* IRIX build fixes +* Restructured some of the initialization code to facilitate reseting the sim + to alternate presets (airport, runway, offset distance, altitude, speed, etc.) +* Fixed DG heading bug hold to work with new instrumentation updates. +* Updates to autopilot to let it work with perfect values as a compile time + option. +* Split Nav/Com units, and DME out into their own source files. +* Fixes to support newer versions of plib/cvs + + +New in 0.8.0 +* September 7, 2002 * The world is now populated with random ground objects with - apropriate type and density for the local ground cover type + appropriate type and density for the local ground cover type (buildings, water towers, farm houses, silos, cows, trees, etc.) * Many (most?) ground textures updated for a much nicer, more coherent, more realistic overall look and feel. * Added a java client library for FlightGear. * Added some external scripting examples (python.) -* Implimented a Bendix/King KT 70 transponder. -* Implimented a Bendix/King KR 87 adf. +* Implemented a Bendix/King KT 70 transponder. +* Implemented a Bendix/King KR 87 adf. * Added support for 3d instrument panels inside 3d cockpits. * Added support for animation of 3d models tied to internal properties. * New/updated aircraft include: Cessna 172, Piper J3 Cub, DC-3, A4 @@ -27,7 +94,7 @@ New in 0.7.11pre1 * Improvements to the sound effects module. * Autopilot fixes to allow it to work much better on large airliners. * Added a generic interface for running the flight dynamics model as a - seperate process communicating via a network connection. + separate process communicating via a network connection. * Synced with the latest JSBSim code. * Synced with the latest UIUCmodel code. * Many fixes and updates to the YASim FDM (fixed flap drag issue, new @@ -60,16 +127,16 @@ New in 0.7.11pre1 * Bumped minimum plib version required up to 1.4.2, however the latest cvs (and hopefully release) works much better. * Added valgrind debugging config files/scripts. -* Weeded out many warnings/errors flaged by valgrind. +* Weeded out many warnings/errors flagged by valgrind. * Overhauled the FGSubsystem class. -* Fixed reporting of winds, cloundbase and altimeter setting. +* Fixed reporting of winds, cloudbase and altimeter setting. * FGSteam converted to a proper FGSubsystem. * Fix fog on 3dfx cards. * Added internal support for turning each tank on/off individually. * Added support for a fuel selector switch. * Fixes to builtin property browser. * Fixed several math overflow problems with time elapsed calculations - that had crept in. Thes would cause some things to stop updating + that had crept in. These would cause some things to stop updating (like portions of the instrument panel, and radio station frequency matching.) * Updates to the network OpenGC interface. @@ -79,6 +146,32 @@ New in 0.7.11pre1 * MSVC fixes. * IA-64 w/ Intel compiler fixes. +* automake/conf script enhancemnts and fixes. +* Updated the UIUCModel code. +* Removed some dos line endings that crept in. +* Spelling fixes. +* Removed some depricated code related to the old view management system. +* Fix a problem with VOR station lookups where we wouldn't always find + the closest station of a given frequency. +* Changed the default Nav radio frequencies to be more appropriate for SFO. +* Retrimmed the C172 +* Added seats and other interior stuff to the J3 Cub, and retrimmed. Also + fixed wing incidence in the 3d visual model. +* Fixed C310u3a-3d. 3d cockpit instruments can now be seen. +* Fixes to the DC-3 such as tank location; other surface and wheel position + adjustments. Increase effectiveness of rudder, vstab, and hstab. +* Updated some of the preconfigured joystick files. +* Updated man pages +* Fixed problem with pressure/altitude getting botched up after a reset +* Use a nicer helvetica font for the menus. +* Various fixes to the internal pui property browser. +* Fixed a typo in the scenery file loader that could cause a crash on + some platforms. +* More joystick configuration defaults. (Saitek Cyborg Gold 3D USB, + non FF sidewinder precision 2 usb) +* More texture tweaks. +* Additional fixes and panel work for the J3 Cub. + New in 0.7.10 * April 20, 2002