X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=NEWS;h=feb6b0e0cb60dbc4662f4783cb862e2288de208b;hb=bcc8339c4f4b3c205b062cc39c27bc6b69331c30;hp=c68609834260b778b58a12301b7eaa1c8d732615;hpb=f9af52b588be85b3176435f08bc0339bd8b43aa8;p=flightgear.git diff --git a/NEWS b/NEWS index c68609834..feb6b0e0c 100644 --- a/NEWS +++ b/NEWS @@ -1,5 +1,180 @@ -New in 0.9.5-pre1 -* July 15, 2004 +New in 0.9.9-pre2 +* November 9, 2005 + +* New well integrated volumetric clouds by Harald Johnsen +* Removed 'old' 3D clouds code. +* Fixed the jitter problem with 3d cockpits. +* Volumetric shadows are now supported so that aircraft can cast + shadows upon themselves as well as the ground. +* Better support for redoing livery textures on an individual aircraft. +* Support for seasonal terrain textures. (Updates to summer textures + plus new winter textures added.) +* Carrier - added working arrester wires and catapults. The carrier is + selectable as a starting position. AI has been added to the + carrier in the form of an operating box and an automated turn + into/out of wind. TACAN beacon added. +* Extensive revisions to the Multiplayer code. Multiplayer servers are + now available. A Google-based map server is also available +* Enhanced weather modeling (lightning and rain.) +* Support for high G redout/blackout effects. +* Add status updates to the initial splash/startup screen. +* Allow switching the tower view location at any time. +* Add support for configuring views with asymmetric view frustums. +* Many updates to gui/dialog box infrastructure. Ability to alter + border thickness, change fonts, dialog boxes are draggable across + the screen, you can enable automatic line wrapping, select + colors, and allow key presses to be bound to widgets. +* Replaced many hardcoded dialog boxes with xml configurable dialog boxes. +* Support for xml configurable gui themes. +* Help dialog boxes supported for each aircraft listing special keys, + global keys, procedures and performance data. +* Updates and enhancements to many of the dialog boxes to fix problems, + expose new features, enhance usability, etc. +* Added a generic, XML configurable, autopilot framework, and several + high level, configurable filter implementations for use by autopilot + designers. +* Added a transponder and Altitude encoder. +* Made the instruments code much more configurable, it is now possible to + only include instruments that are actually present. +* Implemented the groundcache code which made it possible for aircraft + to follow the ground precisely and, as a result, made it possible to + land on aircraft carriers. + +* Updated JSBSim version since the last release. (More updates + pending after this release.) +* YASim: expose "spool-time" of a jet engine as a config parameter, + add an oil temp model, support gear compression along any arbitrary axis, + reworked MP calculations for super/turbochargers. +* Allow setting individual sample/update rates for any of the PID + autopilot stages. + +* Support TACAN instruments. And an IVSI instrument. +* Support for new animations and effects such as heat-haze and chrome. +* Dynamic taxiway following at airports equipped with a logical ground + network. +* Ability to define "AI" scenarios with scripted moving objects that + interact intelligently with the environment and the simulator state. +* Depricated old (somewhat less the spectacularly conceived) + electrical system model in favor of a much more flexible script based + system that can be tailored to any individual aircraft. +* Include an external utility that can feed saved nmea tracks back + into FlightGear. If you take a gps on a real flight with you and + capture the output, you can replay your flight in FlightGear. +* Added a function that can intersect any arbitrary vector with the + loaded scenery and return the hit point. +* Many updates and fixes to the joystick configuration files, many new + joysticks directly supported. + +* Removed all lingering dependencies on plib's SL sound library. +* Add support for OpenAL 1.1 and alut. OpenAL is a 3d sound system supporting + directional sound and doppler effects. + + +* Better cross platform compatibility with our standard network structures. +* More cpu friendly frame rate throttling code that can leave more cpu + available for other apps. +* Various Nasal (scripting) bug fixes and language improvements. +* Various bug fixes, various platform/compiler compatibility fixes, + several memory leaks fixed. + +* New aircraft available (in various stages of developement): A380, + Boeing 314 (seaplane), Citation Bravo (glass cockpit), Hurricane IIb, + MiG-15bis, TU-114, B29, C150, and SR20. + +* Aircraft that have had updates since the last release: 737, A-10, + AN-225, B-52F, BAC-TSR2, Citation-II (550), Comper Swift, Concorde, + Hunter, OV10, Spitfire, T37, B1900d, bo105, C172 et. al., C182, DHC2F + (Beaver), F16, Fokker DR1 Triplane, Fokker 50 (turboprop), Fokker + 100 (jet), J3 Cub, P51, Santa, Seahawk, and 1903 Wright Flyer. + + +New in 0.9.8 +* January 18, 2005 + +* Added an encoder and transponder to the available avionics modules. + +* Updates to the AI traffic manager. +* Updates to the submodel system. This allows things like contrails, + payload dropping, projectile firing, and aircraft carrier landings. +* Added some controls for aircraft carrier operations. +* Updated to sync with latest JSBSim developments. +* YAsim adds support for contra-rotating propeller pairs as well as + crude models for ITT, Oil Temp and Oil Pressure in the jet turbine + engine model. +* Instruments, avionics, and subsystems are now configurable per + aircraft. You can assemble the correct componets available for each + particular aircraft. +* Updates to the wet compass to make it behave much more like a real + wet compass including various errors and motion effects. +* Make display list usage optional since these can be a net + performance loss on some older or low memory platforms. +* Make sound inaudible until after the scenery is loaded. +* Make sure the ATIS reports surface winds at airports above sea-level +* Default C172 3d model has been completely reworked and many things + have been fixed or sized or placed more accurately. + +* Move radio stack and avionics code from cockpit library to + instrumentation library. +* Added several digital filters to the autopilot: exponential, dobule + exponential, moving average, and noise spike. These are available + to aircraft designers via the autopilot config file. +* Replace old basic.dat.gz and runways.dat.gz with apt.dat.gz (x-plane format) + +* Fix a crash that could occur when the joystick config specified more + buttons or axes than the physical hardware provided. +* Fixes to make FlightGear work with 16bpp visual depth. + +* Various FreeBSD fixes. +* Various MSVC fixes. +* Various Mac OS X fixes. +* gcc 2.95 and 4.0 fixes. + +* Updated aircraft: 737, A-10, AN-225, B-52, BAC-TSR2, Concorde, + Spitfire, BO-105 Eurocopter, DHC2, F-15 (updated flight control system), + Fokker DR1, Fokker 50, Fokker 100, OV10, Seahawk made carrier + capable (working arresting hook), + +* New aircraft: Cessna Citation-II (wip), Beech 1900D, DHC-2 Beaver + (on floats) + +* Updated KAP140 autopilot instrument (used in default C172.) + +* Updated Nimitz model (aircraft carrier), updated radio tower models, + added Oracle head quarters to bay area scenery, added Dumbarton + bridge at the south end of the SFO bay, added a model of Alcatraz, + + +New in 0.9.6 +* October 12, 2004 + +* Added some initial support for "submodels" which can be used to + impliment things like contrails, flares, tracers, etc. +* Make real world weather fetching a bit more robust and network friendly. +* Ensure the entire world is initially loaded before initializing the + flight dynamics (avoids wildly varying frame rates at a time when + the FDM might be trying to do various initialization steps that + might benefit from consistent and fast frame rates.) +* Other various (and minor) code cleanups, tweaks, and fixes. +* Fixed ATIS voice file. +* Updated aircraft: A320, Bo-105, Comper Swift, Concorde, F16, + Fokker-50, Fokker-100, Hunter, MD11, PC7, Spitfire, adjust + C172 cockpit sound levels, and Sgs-233. +* Updated joystick configs: CH pro yoke usb, Cyborg Evo, Thrustmaster FCS. +* Fix a bug in the nasal fuel tank management code. +* Return Canadian ILS's to nav data. +* Cleaned up some of the 3d models around the bay area. +* Add support for display list based rendering which yields + substantial performance gains for many systems. +* Synced with latest JSBSim code. +* Fixed a reference point bug in YASim. +* Revived the hi-res (tiled) screen shot code so you can again produce + insanely and arbitrarily large resolution screen shots. +* Beefed up the tile pager so it can more sensibly handle insanely + rapid motion. + + +New in 0.9.5 +* July 29, 2004 * New AIModel based air traffic subsystem (Durk Talsma) * Updates to the AIModel subsystem.