X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Scenery%2Fgeometry.h;h=28de28c8ca39ef79925ec3ffa6aa202b7ddd9910;hb=f1ec224b73dc81dc487836bbd45b6e21c10df0a5;hp=8b48c1d0ea6ee63433f480a8b5d89f71084cedcd;hpb=a9fdc0e3415420bdfd2d90531447ddeb4390c2ad;p=flightgear.git diff --git a/Scenery/geometry.h b/Scenery/geometry.h index 8b48c1d0e..28de28c8c 100644 --- a/Scenery/geometry.h +++ b/Scenery/geometry.h @@ -46,19 +46,23 @@ void vrmlGeomOptionsValue(char *value); /* We've finished parsing the current geometry. Now do whatever needs * to be done with it (like generating the OpenGL call list for * instance */ -void vrmlHandleGeometry(); +void vrmlHandleGeometry( void ); /* Finish up the current vrml geometry statement */ -int vrmlFreeGeometry(); +int vrmlFreeGeometry( void ); #endif /* GEOMETRY_H */ /* $Log$ -/* Revision 1.2 1997/07/23 21:52:25 curt -/* Put comments around the text after an #endif for increased portability. +/* Revision 1.3 1998/01/19 18:40:36 curt +/* Tons of little changes to clean up the code and to remove fatal errors +/* when building with the c++ compiler. /* + * Revision 1.2 1997/07/23 21:52:25 curt + * Put comments around the text after an #endif for increased portability. + * * Revision 1.1 1997/06/29 21:16:48 curt * More twiddling with the Scenery Management system. *