X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Scenery%2Fmesh.c;h=77cae1e24b36374f134f8a2c8b0e6f4c2234e272;hb=bda27365e451e24df3fa764edf064750f1fb046c;hp=4cbd2f53dc5bbbbc85eb586e72f013f7df6da758;hpb=bc064ad9692835ff5dc9324913cb3d7910ea7320;p=flightgear.git diff --git a/Scenery/mesh.c b/Scenery/mesh.c index 4cbd2f53d..77cae1e24 100644 --- a/Scenery/mesh.c +++ b/Scenery/mesh.c @@ -38,16 +38,16 @@ #include -#include "../Include/constants.h" -#include "../Include/types.h" -#include "../Math/fg_geodesy.h" -#include "../Math/fg_random.h" -#include "../Math/mat3.h" -#include "../Math/polar.h" +#include +#include +#include +#include +#include +#include -#include "mesh.h" -#include "common.h" -#include "scenery.h" +#include +#include +#include /* Temporary hack until we get the scenery management system running */ @@ -396,10 +396,14 @@ GLint mesh_to_OpenGL(struct MESH *m) { /* $Log$ -/* Revision 1.26 1998/01/19 18:40:36 curt -/* Tons of little changes to clean up the code and to remove fatal errors -/* when building with the c++ compiler. +/* Revision 1.27 1998/01/19 19:27:15 curt +/* Merged in make system changes from Bob Kuehne +/* This should simplify things tremendously. /* + * Revision 1.26 1998/01/19 18:40:36 curt + * Tons of little changes to clean up the code and to remove fatal errors + * when building with the c++ compiler. + * * Revision 1.25 1998/01/07 03:31:27 curt * Miscellaneous tweaks. *