X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Scenery%2Fmesh.c;h=7fb3198539d556cfe50cf170fc024681b1110515;hb=3680a111488632d1f120826a1646a7e9e9ed0525;hp=77cae1e24b36374f134f8a2c8b0e6f4c2234e272;hpb=0de1810a15a4491dcb0373bfd5533f5438ac02c0;p=flightgear.git diff --git a/Scenery/mesh.c b/Scenery/mesh.c index 77cae1e24..7fb319853 100644 --- a/Scenery/mesh.c +++ b/Scenery/mesh.c @@ -38,8 +38,8 @@ #include -#include -#include +#include +#include #include #include #include @@ -396,10 +396,14 @@ GLint mesh_to_OpenGL(struct MESH *m) { /* $Log$ -/* Revision 1.27 1998/01/19 19:27:15 curt -/* Merged in make system changes from Bob Kuehne -/* This should simplify things tremendously. +/* Revision 1.28 1998/01/27 00:48:02 curt +/* Incorporated Paul Bleisch's new debug message +/* system and commandline/config file processing code. /* + * Revision 1.27 1998/01/19 19:27:15 curt + * Merged in make system changes from Bob Kuehne + * This should simplify things tremendously. + * * Revision 1.26 1998/01/19 18:40:36 curt * Tons of little changes to clean up the code and to remove fatal errors * when building with the c++ compiler.