X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Scenery%2Fobj.c;h=0c1374b2dfd51164aa74d41cf4529b726da968f6;hb=aba1974dad12ef867b92bebb782f0f2e511d8b57;hp=3edee359432940f79a6352751b92118a00ead43c;hpb=664b1fa4a899f5e026201e6906edc48c76d2d0e1;p=flightgear.git diff --git a/Scenery/obj.c b/Scenery/obj.c index 3edee3594..0c1374b2d 100644 --- a/Scenery/obj.c +++ b/Scenery/obj.c @@ -96,7 +96,7 @@ GLint fgObjLoad(char *path, struct fgCartesianPoint *ref, double *radius) { double x, y, z, xmax, xmin, ymax, ymin, zmax, zmin; GLfloat sgenparams[] = { 1.0, 0.0, 0.0, 0.0 }; GLint tile; - gzFile *f; + gzFile f; int first, ncount, vncount, n1, n2, n3, n4; static int use_per_vertex_norms = 1; int winding; @@ -398,9 +398,12 @@ GLint fgObjLoad(char *path, struct fgCartesianPoint *ref, double *radius) { /* $Log$ -/* Revision 1.27 1998/04/18 04:13:17 curt -/* Added zlib on the fly decompression support for loading scenery objects. +/* Revision 1.28 1998/04/22 13:22:44 curt +/* C++ - ifing the code a bit. /* + * Revision 1.27 1998/04/18 04:13:17 curt + * Added zlib on the fly decompression support for loading scenery objects. + * * Revision 1.26 1998/04/03 22:11:36 curt * Converting to Gnu autoconf system. *