X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Scenery%2Fobj.h;h=7c10cd749836cbe519c7f2f1784350e153eb64fa;hb=38264efc4dd47d5ce3a76a1bf8d003f4b99dcb4c;hp=02ed97534d57de8ad3287f65d6d2059d360a6353;hpb=049776c07d1fe189a035d7066439ea006eb950b9;p=flightgear.git diff --git a/Scenery/obj.h b/Scenery/obj.h index 02ed97534..7c10cd749 100644 --- a/Scenery/obj.h +++ b/Scenery/obj.h @@ -24,8 +24,8 @@ **************************************************************************/ -#ifndef OBJ_H -#define OBJ_H +#ifndef _OBJ_H +#define _OBJ_H #ifdef WIN32 @@ -41,14 +41,17 @@ GLint fgObjLoad(char *file, struct fgCartesianPoint *ref); -#endif /* OBJ_H */ +#endif /* _OBJ_H */ /* $Log$ -/* Revision 1.3 1998/01/19 19:27:17 curt -/* Merged in make system changes from Bob Kuehne -/* This should simplify things tremendously. +/* Revision 1.4 1998/01/22 02:59:41 curt +/* Changed #ifdef FILE_H to #ifdef _FILE_H /* + * Revision 1.3 1998/01/19 19:27:17 curt + * Merged in make system changes from Bob Kuehne + * This should simplify things tremendously. + * * Revision 1.2 1998/01/13 00:23:10 curt * Initial changes to support loading and management of scenery tiles. Note, * there's still a fair amount of work left to be done.